Bear dota

Bear dota Дота

2023-08-15 08:02:00

Valve fixed several bugs found after the release of patch 7.34 in Dota 2. The fix included a critical bug with the Lone Druid bear, due to which the server crashed and the match results were not counted.

Bug fixing

  • Fixed an issue with Arc Warden that caused Magnetic Field to deal bonus damage instead of base damage.
  • Fixed a bug due to which the illusion of Bane awakened units under Nightmare.
  • Fixed a bug with the level 25 Brewmaster talent, due to which, when combining Drunken Brawler, Cinder Brew and Primal Companion, the player did not receive additional bonuses.
  • Fixed an issue with Brewmaster’s level 10 talent that caused attack damage to Scepter Primal Companion not to be dealt.
  • Fixed Crystal Maiden’s Crystal Clone tooltip description not mentioning projectile splitting on cast.
  • Fixed a bug with Ember Spirit that caused Flame Guard to not refresh the first time it received magic damage.
  • Fixed Grimstroke Soulbind’s Pierces Debuff Immunity tooltip.
  • Fixed Chakra Magic tooltip description for Keeper of the Light.
  • Fixed critical bug with server crash due to Lone Druid and Spirit Bear.
  • Fixed a bug with Phantom Assassin, due to which Phantom Strike did not give lifesteal.
  • Fixed an issue with Phantom Assassin that caused Blur to dissipate when using the Lotus Pond or Steam Portal.
  • Fixed display of an error in the Templar Assassin’s interface when pressing Ctrl.
  • Fixed Terrorblade’s Demon Zeal Dispellable tooltip.
  • Fixed a bug with Witch Doctor that prevented Death Ward from attacking creeps
  • Fixed an issue with Enchantress that caused Little Friends to be partially undispellable.

On the night of August 15, Dota 2 released a balance patch 7.34b. The developers have weakened the Witch Doctor and Invoker, reworked the eidolons, adjusted the talents of many heroes, and made other changes. The full list of edits can be found on our website
.

Bear dota

Dyrachyo: “I make over a million in a month”

Team Spirit
took Riyadh Masters 2023
, which is now commonly called «Int from the sheikhs.» Replacement after TI11, a shaky season and failure at all majors were covered by a triumph in Saudi Arabia.

Someone “blames” for the victory Larla
, someone worships Silent
or Yatoro
. But in fact, in Spirit it is impossible to single out one person, this is exclusively the victory of the team, of a single whole. It is very symbolic that the players raised the cup of the tournament together, and the fans shed tears from flashbacks to the victorious Int.

Larl did not break down and started playing

Alexander «TORONTOTOKYO» Hertek
never been a strong laner or a mechanical genius, so Spirit always lacked a tough center performer. Larl’s transition was supposed to solve this issue, but Spirit failed to immediately integrate a new gear into an already debugged mechanism.

From a shiny detail in BetBoom, he turned into a rusty nail in Spirit, which obviously did not reach the teammates. Mid losses led to the fact that Larla simply began to take Viper. Any other mid player would take that as a personal insult. At the same time, the famous pasta about “Larl is to blame” was born. Sigitov existed in such a reality and endured most of the season.

Bear dota

But Larl did not break down under the onslaught of criticism, but continued to polish his game. Both Nicks, and Korben, and teammates noted his champion mindset and persistent character.

Not without gnashing, pain and nerves, but he still played by the end of the season. Bali Major Denis had the best performance of all the tournament players with an outrageous KDA of 8.71. And this despite the fact that Spirit took off quite early. On «Inte from the sheikhs» he consolidated his success. According to Larl, he showed only 50% of his form in Riyadh. Have you already imagined what will happen if he starts playing at full strength?

Collapse expanded the pool and showed character

Yes, it happened! Collapse
played meta heroes, and Mira called this event the “biggest achievement” for the team in a year. Now Khalilov can destroy not only on Mars and Magnus, but also on Timber and Dark Sir.

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The team no longer takes him heroes on a residual principle for last picking, but rather takes the meta at the initial stage. And Magomed is dragging her! Only now he himself does not seem to be very pleased with this alignment.

But this approach led Spirit to victory. The collapse moved its Wishlist in favor of the team — and it worked.

And what is his gesture after defeating BetBoom
?

Bear dota
«Every time I enter the arena and hear the support of the enemy team, but for some reason at the end of the series, everyone abruptly falls silent.»

Yatoro returned the form of Inta and began to smile more

Yatoro has been very friendly in public for the last month or two when I got caught with him. Even here in Riyadh, he smiled a lot. I think that this is the key to Spirit’s success.

So said about Yatoro after the end of the Riyadh Masters Dmitry «Fishman» Polishchuk
. Indeed, in Riyadh, Ilya shone no less than at the victorious Inte. Even players Liquid
named him the best carry of the tournament.

Mulyarchuk felt the meta very well and understood perfectly when calling a fight with his participation could change a game that seemed to have already been lost. He always found farm and was ahead of the opponent, and a confident core is the key to the success of any team, as Fishman said.

Yatoro also revealed himself on the human side, like a close friend. In an interview, he admitted that he wants to win the tournament for the sake of Larl, so that he finally feels the joy of victory.

We have a new midlaner — Larl. I want to win the tournament for him. I want him to feel the same as we did when we won events.

Prep and drafts are top notch — Silent and Sikle did a great job

A lot has been said about drafts: Larl finally doesn’t suffer from picks in the first stage, and Collapse gets the strongest heroes. And Spirit is the only team in Eastern Europe that has coped with Medusa. Just by banning her!

Korb3n has already noted that Silent has done no less work this season than before the victorious TI10. The approach within the team has also changed: apparently, the Spirit coach now has more authority and, among other things, plays the role of a charismatic leader, which means he can have a stronger influence on what is happening.

Separately, the manager noted the work of the team analyst Mark «Sikle» Lerman
which is quite difficult for the average viewer to appreciate.

Artist’s buff triggered

Did you notice the same postscript on three Spirit players during the tournament in Riyadh? Miposhka, Larl and Mira mentioned the host of Team Spirit Vladislav «Art1st» Lyadnov in their nicknames
. The moment got into the team’s second vlog.

Art1st:
“Together with Dan, we enter the cheat code in Dota. It’s for victory.»

Larl:
«To victory?»

Art1st:
«I’m sure».

Before that, we had sauna and Eva Elfi buffs. It seems that the Artist buff has now appeared!

Bear dota

For money yes

The $500,000 prize money of the majors looks simply ridiculous against the background of the amount that was raffled in Riyadh. We have an example of Liquid, which received 4 times more than GG for another second place
for three Majors won. In addition, Valve will no longer collect money for Int through the Battle Pass, and this will most likely lead to a reduction in its prize pool.

In what way can Int champions like Spirit, and indeed any do-tters in general, find motivation? If not in status, then in money. So Korben wrote: «YES FOR MONEY.» I think every Spirit player completely agrees with him.

Bear dota

Favorites were blown away and tired

The whole season we watched the battle between Gaimin Gladiators and Team Liquid. It was already painful to watch. During this time, literally every team in the world under a microscope studied both the game of the first and second. That is why by the end of the season the regulars of the finals were in the most disadvantageous position.

Meduza was banned against GG, and the team itself began to change its mind in drafts. In addition, the players have accumulated emotional fatigue — victories take no less resources than defeats. Just talked about it Fool
.

I tried very hard and wanted to win, but sometimes it happens, I don’t know if I played well or badly, it’s not for me to judge. I’m not really upset, because I’m really just emotionally exhausted.

As for Liquid, before Riyadh Masters, it seemed that the gladiators always interfered with it: they played better and were one step ahead. But now the players themselves understand that the problem was on the wrong side of the river. It seems that Liquid believed in their curse and accepted their fate, and it is impossible to become a champion with such a mindset.

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Bear dota

“How to win the final? Help». Team Liquid players about second place at Riyadh Masters 2023


I will repeat again that the victory of Spirit in Riyadh is a victory of the team, of many factors, and not of individuals. If we exclude any of these reasons, then «Arab Int» could win Liquid, GG or even Talon. It’s great that Spirit approached the problems in a complex way. That’s just what champions do.

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  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.
  • Does not affect ancient creeps
    or Roshan
    .
  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • It is always in the third ability slot, regardless of the bear’s level.
  • Shares cooldown with Lone Druid’s Savage Roar.

Return (Spirit Bear) icon.png

Instantly teleports the bear back to Lone Druid. Spirit Bear will not be able to cast an ability if it has received damage from units the player controls in the last 3 seconds.

  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.

Entangling Claws (Spirit Bear) icon.png

Each attack has a chance to tangle the enemy in the roots, preventing them from moving and dealing damage every second.

Damage per second
: 60

Duration on heroes
: 3

Duration on creeps
:9

Debuff
Spirit Bear Entangle Effect:
Can be dispelled with any dispeller.

  • Deals damage in 1 second intervals, starting immediately as the debuff is placed, resulting in 3 (9 against non-heroes) damage instances.
  • Does not affect ancient creeps
    or Roshan
    .

Savage Roar icon.png

The bear lets out a furious roar, causing enemies to flee in terror towards their base. Their movement speed is increased by 20%.

Add. movement speed to enemies
: 20%

Блокируется неуязвимостью к заклинаниям.


Effect persists if debuff was placed before spell immunity and when not dispelled.

Debuff
Savage Roar:
Can be dispelled with any dispeller.

Silla studies the arts of the forgotten Bear Clan, strengthening her kinship with the wild.

  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • It is always in the third ability slot, regardless of the bear’s level.
  • Shares cooldown with Lone Druid’s Savage Roar.

Не уникальный модификатор атаки.

Отключается.

Demolish (Spirit Bear) icon.png

Affects

Yourself / Enemies

Spirit Bear’s power allows him to deal increased damage to buildings, and also makes him less susceptible to magic.

Add. magic resistance
: 33%

Add. damage over buildings
: 40%

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  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.
  • Deals a total of 180 physical damage to heroes and 540 to creeps.
  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • It is always in the third ability slot, regardless of the bear’s level.
  • Shares cooldown with Lone Druid’s Savage Roar.

Channels for 3 seconds and then teleports the Spirit Bear back to the Lone Druid.

Channel Time:

Cooldown symbol.png

Mana symbol.png

Cannot be cast while rooted or leashed.

Cannot be cast while rooted.

Does not get interrupted when already channeling.

  • Can be cast from anywhere on the map.
  • Issues a stop order to the Spirit Bear after teleporting.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.

Cannot be used by illusions.


Disabled by Break.

Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.

Magic Resistance Bonus:

Building Attack Damage Bonus:

Buff/Debuff

  • Increases the Spirit Bear’s total magic resistance
    to 33%.
  • The building bonus attack damage is considered as a conditional
    attack damage bonus.
    • Increases the Spirit Bear’s total attack damage against buildings, including other bonus attack damage
      .
    • Although the attack damage bonus values are not displayed in the HUD, it is still considered and directly added to the Spirit Bear’s attack damage.
    • It can be reduced only by flat reductions (e.g. damage block
      ).
    • Since it is considered bonus attack damage, it is not affected by percentage-based attack damage bonuses or reductions.
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Lone Druid and the Spirit Bear roar fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.

Enemy Radius:

Enemy Move Speed Bonus:

Enemy Duration:

Simultaneous Cast Downtime:

With Aghanim's Shard

 

With Aghanim's Shard

  Ally Move Speed Bonus:

With Aghanim's Shard

  Ally Attack Speed Bonus:

With Aghanim's Shard

 

Cooldown symbol.png

Mana symbol.png

Upgradable by Aghanim's Shard.

Aghanim’s Shard Upgrade:

Applies a basic dispel and grants allies in an area around the caster bonus movement and attack speed. Replicates between Lone Druid and Spirit Bear regardless of castability on the other.

Partially pierces spell immunity.

Does not affect spell immune enemies.

Upgradable by Aghanim's Shard.

Fully affects spell immune allies.

Buff/Debuff

  • Same notes as for Lone Druid’s apply.
    • The Spirit Bear’s Savage Roar has a lower duration than Lone Druid’s Savage Roar.
  • Spirit Bear acquires this ability as soon as Lone Druid learns it.
  • The simultaneous Savage Roar cast is not considered as the last cast ability.

Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.

Proc Chance:

Damage per Second:

Cooldown symbol.png

Buff/Debuff

  • Roots
    the target, preventing it from moving and casting certain mobility spells.
  • The proccing attack first applies the debuff, then its own damage.

Abilities

Immediately teleports the Spirit Bear back to the Lone Druid. The Spirit Bear cannot teleport if it has taken damage from a player unit in the last 3 seconds.

Cast Animation
: +

Attacks have a chance to cause roots to burst from the ground, immobilizing the attacked enemy unit, and dealing damage per second.

Proc Chance
:

Damage per Second
:

Hero Duration
: 3 ( Talent

4.5)

Creep Duration
:

Debuff
Spirit Bear Entangle Effect:
Dispellable with any dispel.

Spirit Bear roars fiercely causing nearby enemies to flee towards their base in terror. Their movement speed is increased by 20%.

Cast Animation
: +

Enemy Move Speed Bonus
:

Cooldown symbol.png



38/32/26/20

Does not pierce spell immunity.



Effect persists if debuff was placed before spell immunity and when not dispelled.

Debuff
Savage Roar:
Dispellable with any dispel.

Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.

  • Same notes as Lone Druid`s apply.
  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • It is always in the third ability slot, regardless of the bear`s level.
  • Shares cooldown with Lone Druid`s Savage Roar.

Not a Unique Attack Modifier.


Disabled by Break.

Affects


Self / Enemies

Increases the power of the Spirit Bear, causing it to deal more damage to buildings and have additional spell resistance.

Magic Resistance Bonus
:

Building Attack Damage Bonus
:

  • Demolish requires Summon Spirit Bear
    level 4 to be unlocked.

Info

See more: Lone Druid

Sylla, the Lone Druid

Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: `When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.` As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places. Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan`s wake. For millennia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.

Abilities

Talent Tree

Spirit Bear

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