Dota script

Best DotA scripts ✅

Our private scripts open up incredible opportunities for raising the rating: zooming the camera, highlighting enemies through the fog of war, auto dodging and last hitting creeps are just a small part of our functions. New users have a 7-day trial period.

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More than 200 premium scripts, they are developed in collaboration with boosters.

Protection

We studied the operation of the entire VALVE protection system. For all the time of work, our users have not received a single VAC-block.

Skins

The built-in Inventory Changer will allow you to put on any item you like in a few clicks, in addition, you can insert gems into it.

Support

Our technical support will answer your question in a few minutes. We will not leave you in trouble and will solve any problem.

Quality

We are the undisputed market leaders. Thousands of positive reviews. Tens of thousands of raised ratings. Convince yourself of the quality of our products.

Simplicity

Setting up the software is very simple, it will take literally 10 minutes of your time. We have a bunch of ready-made articles and videos on setting up. You definitely won’t have any problems with this.

Reviews

Yaroslav «NS» Kuznetsov

Scripts give an incredible advantage! You see all the movements of the enemies, the illumination of the camps and
directed abilities! In a word — Imba.

Vitaly «Arthas» Tsal

Hollow «Repachino» Hamster

Eat. Yes, this is imba, boys! I see everything that happens on the map: who farms the forest, who runs where,
automatically doju stuns and can change skins right in the game!

Новости:  DOTA УПАЛА

Alexey «Tannim» Vladimirov

From the very beginning of the game you will have an advantage. You just have to manage them correctly.
Break the opponent’s will by breaking all the wards and don’t let them farm the jungle.

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Global functions. These functions can be called without any class

Global access variable: Entities

No Description Set

Global accessor variable: PlayerResource

A quest, as seen in the Tutorial and Frostivus. WARNING: Quest system is deprecated since 7.00 and will NOT work

A class containing functions involved in animations

The projectile manager, it manages projectiles.

Global accessor variable: ParticleManager

Global accessor variable: HeroList

Global accessor variable: GameRules

Animated characters who have vertex flex capability (Hi hex6)

Choreographed scene which controls animation and/or dialog on one or more actors.

A class that can communicate with the gridnav, useful for seeing if stuff should be able to move

Global accessor variable: ConVars

Global accessor variable: Vector(x,y,z)

A tree on the map

An obstruction on the map that effects the gridnav

Class for Couriers

Global accessor variable: Unknown

Global accessor variable: CustomGameEventManager

Global accessor variable: CustomNetTables

Methods shown here include code examples

Global accessor variable: Tutorial

Global accessor variable: CustomUI

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