Ночной сталкер

Ночной сталкер Дота

 (Найт Сталкер, НС или Баланар) — герой-силовик ближнего боя в Dota 2. Его по праву можно назвать ночным охотником, ведь именно тёмное время суток — сильная сторона персонажа. Зачастую герой используется на оффлейне, однако иногда его можно встретить на лёгкой линии в качестве семи-керри. О том, как контрить , каких героев против него брать и какие предметы собирать — в нашем материале.

Ночной сталкер

Огромный радиус обзора ночью — визитная карточка . Его ультимативная способность  позволяет скрыть солнце за горизонт, тем самым открывая просторы для охоты в кромешной темноте на вражеских персонажей. Скрыться от погони Найт Сталкера очень трудно, ведь под действием ультимейта он обладает возможностью летать, набирая огромную скорость.

Традиционно сложилось, что саппорты — первая цель  в командных драках. Персонажам поддержки дискомфортно играть против данного героя, ведь его присутствие в игре обязывает их приобретать сейв-артефакты. Так какие же у Найт Сталкера контрпики? Давайте разбираться:

Необходимо понимать, что выбор контрпиков  — не единственное, что может помочь в борьбе против него. В игре существует несколько артефактов, собрав которые, вы сможете повысить свои шансы на победу против Баланара:

Но не стоит ограничиваться правильным выбором героев и артефактов. Для эффективной «контры»  необходимо держать в голове несколько инструкций, которые позволят вам одержать победу:

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Night Stalker

Empowered by the shadows of nightfall.
The beast of bedtime tales, Balanar is the primal terror that every child knows to fear. Once the sun goes down, Night Stalker’s hunt begins. Charging through the shadowy forests, he snares prey in a debilitating , slowing and forcing his quarry to flee, arms withering and spells fizzling as their hearts are stricken with . Should sunrise threaten to end his terror, the Hunter in the Night transforms through a , spreading his wings under the blackened veil of night, and goes on the prowl for ever more victims.

Void

Void

Crippling Fear

Hunter in the Night

Hunter in the Night

Dark Ascension

Roles:Carry Carry Initiator Initiator Durable Durable Disabler Disabler Nuker Nuker
ComplexityHero Complexity
AdjectivesBlue, Flying, NicePecs, Wings
Legs ( 2 )

Upgradable by Aghanim's Scepter.

Aghanim’s Scepter Upgrade:

Void

Ночной сталкер

Upgradable by Aghanim's Shard.

Aghanim’s Shard Upgrade:

Hunter in the Night

Ночной сталкер

The hunter in the night consumes a creep while restoring some of its max health and mana as the stone glows.

I feed the darkness and the darkness feeds me.

Of the Night Stalker, there is no history, only stories. There are ancient tales woven into the lore of every race and every culture, of an impossible time before sunlight and daytime, when night reigned alone and the world was covered with the creatures of darkness—creatures like Balanar the Night Stalker.

Heart of Darkness

Neither affected nor disabled by Break.

Ночной сталкер

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At night, Night Stalker’s Health Regen is increased by 40%, but during the day it is decreased by 20%.

<ab>Night Stalker Void.mp3</ab> Does not pierce Debuff Immunity sources.

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Creates a damaging void that slows an enemy unit and deals damage.

: 80/160/240/320 (With level 10 Right Talent.With level 10 Right Talent. )

Move Speed Slow: 50%

Attack Speed Slow: 50

Day Slow Duration: 1.25

Ночной сталкер

During nighttime, Void also mini-stuns with the slowing effect being more effective.

Night Slow Duration: 2.5/3/3.5/4

Night Stun Duration: 0.1 (Upgradable by Aghanim's Scepter. )

Ночной сталкер

Mana Cost

Balanar creates a vortex of infinite night, tearing opponents violently into the eternal darkness that once was.

  • Details
  • Interactions
  • Misc.
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  • Grants bonuses only during , and from the following sources:

<ab>Night Stalker Crippling Fear 1.mp3</ab> <ab>Night Stalker Crippling Fear 2.mp3</ab> Does not pierce Debuff Immunity sources.

Ночной сталкер

Night Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him.

: Affected by AoE Radius increasing sources. 375

Damage per Second: 25/30/35/40

Day Damage Duration: 3

Day Silence Duration: 3

Aura Linger Duration: 0.5

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Crippling Fear is more effective during nighttime.

Night Damage Duration: 4.5/5/5.5/6

Night Silence Duration: 4.5/5/5.5/6

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Mana Cost

A vision of the twisted maw of Balanar etches itself into the minds of the poor souls unlucky enough to cross his path.

Hunter in the Night

Hunter in the Night

<ab>Night Stalker Hunter in the Night move.mp3</ab> <ab>Night Stalker Hunter in the Night.mp3</ab> This ability can be bestowed by Illusions. Fully disabled by Break.

Ночной сталкер

Ночной сталкер

Night Stalker is in his element at night, attacking and moving with great swiftness.

Move Speed Bonus: 22%/28%/34%/40%

Attack Speed Bonus: 20/40/60/80 (With level 25 Right Talent.With level 25 Right Talent. )

Status Resist Bonus: (With level 15 Left Talent.With level 15 Left Talent. )

Ночной сталкер

Aghanim's Shard Upgrade

Aghanim’s Shard Upgrade
The hunter in the night consumes a creep while restoring some of its max health and mana as the stone glows.

Max Health as Heal: Affected by Heal Manipulation sources. (Upgradable by Aghanim's Shard. )

Max Mana as Mana Restore: Affected by Mana Restore Manipulation sources. (Upgradable by Aghanim's Shard. )

The hunting prowess of Balanar improves as the night beckons.

  • Details
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  • Grants bonuses only during , and from the following sources:
  • Adds an active component to Hunter in the Night.
    • Can be cast on all units, including ally units, except heroes.
    • The ability considers , and as heroes.
  • Cannot be cast on the following units:
  • the targeted enemy or upon cast.
    • Grants both its and to Night Stalker on an enemy unit or .
    • Counts as a on ally units.
  • Stacks multiplicatively with other sources.
  • The ability effects are applied immdiately regardless of the ability visual effects.
    • The active component has a minimum cast range of 150 despite having a 125- in the game-files.

<ab>Night Stalker Dark Ascension.mp3</ab> <ab>Night Stalker Dark Ascension move.mp3</ab> This ability is not bestowed by Illusions.

Ночной сталкер

Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Grants Night Stalker flying movement, unobstructed vision and bonus attack damage during his ascension.

Attack Damage Bonus: 50/100/150 (With level 15 Right Talent.With level 15 Right Talent. )

Flying Vision Bonus: 1800

: 30 (With level 10 Left Talent.With level 10 Left Talent. )

Ночной сталкер

Mana Cost

It is a humbling sight to see when the mightiest of warriors become afraid of the dark.

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Ночной сталкер

The appearance of the game clock changes when Dark Ascension is cast.

  • neither ascends above the z-axis nor turns into a .

  • Lua error in Module:Ability_ID at line 31: Could not find Lpdb data for «Dark Ascension» on «Night Stalker». no longer refreshes cooldowns of all basic abilities.
  • [[File:|20px|link=Aghanim’s Scepter|class=noprint]] Aghanim’s Scepter upgrade:
    • Lua error in Module:Ability_ID at line 31: Could not find Lpdb data for «Crippling Fear» on «Night Stalker».
      • Template:Cf mana cost per second component:
        • Template:Cf Has a 6% or 4% max mana cost per second during Template:M and Template:M respectively.
        • Template:Cf
          • Has a 6% max mana cost per second if the toggle Template:Cf duration extends beyond its normal Template:M or Template:M debuff duration.
          • Increased Template:M max mana cost per second from 4% to 6%.
  • [[File:|20px|link=Aghanim’s Shard|class=noprint]] Aghanim’s Shard upgrade:
    • Reduced Lua error in Module:Ability_ID at line 31: Could not find Lpdb data for «Hunter in the Night» on «Night Stalker». max health as self heal from 30% to 25%.

Dota Plus Progress

Relics track a hero’s actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

‘s RelicsVoice Lines

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Channels Cancelled With

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Night Time Kills

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Slow Duration From

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Damage During

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Silence Duration

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Teleports Leading To Kills

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Urn Charges Used

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Silences Leading To Kills

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Slows Leading To Kills

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Mega Kill Streaks

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Bronze
  • <ab>vo_night_stalker_nstalk_laugh_06.mp3</ab> Heh heh heh hah heh hehhhh.
  • <ab>vo_night_stalker_nstalk_purch_03.mp3</ab> Now they will suffer.
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Silver
  • <ab>vo_night_stalker_nstalk_respawn_05.mp3</ab> Your nightmare continues.
  • <ab>vo_night_stalker_nstalk_purch_01.mp3</ab> Just what I needed!
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Gold
  • <ab>vo_night_stalker_nstalk_cast_01.mp3</ab> There’s no escape.
  • <ab>vo_night_stalker_nstalk_attack_11.mp3</ab> Darkness hungers.
Ночной сталкер
Platinum
  • <ab>vo_night_stalker_nstalk_battlebegins_01.mp3</ab> It’s feeding time.
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Master
  • <ab>vo_night_stalker_nstalk_spawn_03.mp3</ab> I’m the beast of bedtime tales.
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Grandmaster
  • <ab>vo_night_stalker_nstalk_kill_08.mp3</ab> Nighty night.

  • Many of Night Stalker’s responses that refer to his vampiric qualities make reference to Bram Stoker’s Dracula, a film adaptation of the classic novel starring Gary Oldman.
  • <ab>vo_night_stalker_nstalk_dayrise_05.mp3</ab> «If I ever get my claws on that bird.» is likely a reference to the rooster that crows when the game transitions from nighttime to daytime.
    • Additionally it is a reference to a line used by «Looney Tunes» character Sylvester the cat when describing «Tweety Bird.»
  • «In the forest of the night» is a reference to the poem The Tyger by William Blake.

  • Night Stalker ability icon progress.png

    Ability icon progress

  • Night Stalker hero icon progress.png

    Hero icon progress

  • Old game clock modifier

    Old game clock modifier


  • Reduced base health from 200 to 120.
  • upgrade:
    • []
      • Turns into a 900-radius non-targeted ability that affects all enemies around Night Stalker.
  • Reduced cooldown from 150/140/130 to 140/135/130.
  • Increased mana cost from 80/90/100/110 to 90/100/110/110.
    •  

      +45 damage increased to +50.

  • Increased base attack damage from 38‒42 to 40‒44.
  • Increased cooldown from 140/130/120 to 150/140/130.
    •  

      +35 attack damage  +25 .

  • Increased turn rate from 0.5 to 0.6.
  • upgrade:
Can be cast on a non-player unit to instantly kill it and restore a portion of Night Stalker’s maximum health and mana.
Cast time: 0
Cast range: 150
Max health and mana restore: 25%
Mana cost: 0
Cooldown: 20
Notes: The targeted creep is intsantly killed. Can be cast on neutral creeps (including ancient creeps) and lane creeps (enemy and allies alike), as long as they are player-controlled units.
    •  

      +150 health  +45 damage.

  • Increased base from 13 to 15.
  • Increased base health regeneration from 1.75 to 2.25.
  • Increased base movement speed from 295 to 300.
  • Reduced gain from 3.6 to 3.2.
  • Reduced cooldown from 160/140/120 to 140/130/120.
  • Increased gain from 2.25 to 2.3.
  • Reduced base health regeneration from 3.25 to 1.75.
  • Reduced base mana regeneration from 0.9 to 0.
Night Stalker horrifies the target enemy Hero, causing it to miss attacks and become silenced. The effect lasts longer at night.
Cast range: 500
Day miss chance: 10%
Night miss chance: 50%
Day duration: 3
Night duration: 5/6/7/8
Mana cost: 50
Cooldown: 24/20/16/12
Night Stalker horrifies all nearby enemies, causing them to become silenced while near him. The effect lasts longer at night.
Cast time: 0.2
Radius: 375
Day duration: 3
Night duration: 5/6/7/8
Mana cost: 50
Cooldown: 30/25/20/15
Aura linger duration: 0.5
Notes: Aura-based, so Night Stalker has to stay close to keep enemies silenced.
  • Hunter in the Night active component.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». with .
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)».
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. While Darkness is in effect, enemy heroes, units and wards have their vision range reduced.
Enemy vision reduction: 25%
Aura linger duration: 0.5
Duration: 40
Cooldown: 160/120/80
Active: Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has 900 range unobstructed vision.
Attack damage bonus: 50/100/150
Vision range: 900
Duration: 30
Mana cost: 125/175/225
Cooldown: 160/140/120
Notes: Turns daytime into nighttime. Grants Flying Vision.
  • Reduced Hunter in the Night flying vision from 1200 to 1000.
  • Increased Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». set enemy buildings’ and wards’ vision from 675 to 800. []
  • Increased base health regeneration from 1.75 to 3.25.
  • Increased base mana regeneration from 0.01 to 0.9.
  • Reduced daytime vision from 1200 to 800.
  • Reduced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». duration from 50 to 40.
  • Increased gain from 2.8 to 3.1.
  • Reduced base health regeneration from 2 to 1.75.
  • new Hunter in the Night active component.
Can be activated during night to briefly grant Night Stalker flying movement.
Night flight vision: 1200
Night flight duration: 2
Cooldown: 26/22/18/14
Mana cost: 50
Notes: Also grants Flying Vision while active, but with reduced vision range.
  • Increased base health regeneration from 0.25 to 2.
  • Hunter in the Night is now disabled by Break.
  • Increased attack speed slow from 35 to 50.
  • Increased base attack damage from 34‒38 to 38‒42.
  • Reduced mana cost from 90 to 50.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)».
    • from reducing all enemy vision by 25% to setting enemy vision to a maximum value of 675. []
    • No longer pauses the day-night cycle.
    • Rescaled duration from 40/60/80 to 50 on each level.
    • Reduced cooldown from 180/150/120 to 160/120/80.
  • Increased Hunter in the Night attack speed bonus from 45/55/65/75 to 45/60/75/90.
  • Increased Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». duration from 25/50/80 to 40/60/80.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». now also affects the vision of buildings.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». now causes enemy vision to be reduced by 25%. []
  • hull type from DOTA_HULL_SIZE_HERO_SMALL to DOTA_HULL_SIZE_HERO. []
  • hull type from DOTA_HULL_SIZE_HERO to DOTA_HULL_SIZE_HERO_SMALL.
  • Increased attack range from 100 to 128.
  • Hunter in the Night
    • Increased movement speed bonus from 15%/20%/30%/35% to 20%/25%/30%/35%.
    • Increased attack speed bonus from 20/35/55/75 to 30/45/60/75.
  • Increased base attack damage from 24‒28 to 34‒38.
  • Increased night miss chance from 10%/20%/30%/40% to 40% on each level.
  • Updated ability effects.
    • Updated ability icon.
    • Reduced mana cost from 90/112/130/145 to 80/90/100/110.
  • Updated Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». ability icon.
  • Reduced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». cooldown from 240/180/125 to 180/150/120.
  • Increased gain from 1.25 to 1.6.
  • Reduced mana cost from 125 to 90.
  • Updated hero description.
  • Reduced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». cooldown from 240/210/150 to 240/180/125.
  • Reduced Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». cooldown from 240/210/180 to 240/210/150.
  • Fixed not causing the target to miss.
  • Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». ability backend operations.
  • Fixed a rare bug with Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)». that caused permanent nighttime.
  • Updated hero description.
  • can no longer attack units with Flying Movement.
  • Changed ‘s base regeneration type from only regenerate at night to always regenerate. .
  • Reduced base health regeneration from 3 to 0.25.
  • Reduced base mana from 200 to 100.
  • attack projectile speed from 1200 to Instant.
  • Increased base attack time from 1.7 to 1.8.
  • Added attack sound effects.
  • Increased creep duration from 12/16/20/20 to 5/6/7/8.
Creates a period of darkness for night stalker to thrive in.
Time: 2 AM/10 PM/6 PM
Mana cost: 140/220/325
Cooldown: 260/160/120
Notes: Directly manipulates the in-game time of day, setting them to specific values.
Lua error in Module:Ability_ID at line 61: Could not find Cargo data for «Darkness (5.61-7.20)».
Night Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest.
Cooldown: 240/210/180
Duration: 25/50/80
Notes: Pauses the day-night cycle and creates a temporary artificial night for a set time. Once the time elapses, the paused day-night cicle resumes from where it was stopped.
  • Increased movement speed slow from 30% to 50%.
    • Rescaled movement speed slow from 10% on each level to 4%/8%/12%/16%
    • Reduced hero duration from 5/6/7/7 to 5/5/6/6.
  • Fixed cast animations during daytime. []
    • Reduced cast point from 0.9 to 0.5.
    • Reduced cast backswing from 1.17 to 1.1
  • Fixed not being able to buy the following items:
  • Increased base and gain from 20 + 2.75 to 21 + 2.8.
  • Increased base health regeneration from 3 to 5.
  • Increased cast range from 400 to 425.
  • Thirst for Blood.
  • from the fourth to the second ability slot.
    • This is now a basic ability. []
    • Reduced miss chance from 20%/40%/60% to 10%/20%/30%/40%.
    • Increased movement speed slow from 15%/25%/35% to 20%/35%/50%/65%.
    • Reduced hero duration from 6/8/10 to 5/6/7/7.
    • Rescaled creep duration from 12/16/20 to 12/16/20/20.
    • Reduced cooldown from 75 to 20/15/10/7.
    • Reduced mana cost from 250/325/400 to 125/145/165/185.
  • .
    • This is now ‘s ultimate ability.
Creates a period of darkness for night stalker to thrive in.
Time: 2 AM/10 PM/6 PM
Mana cost: 140/220/325
Cooldown: 260/160/120
Notes: Directly manipulates the in-game time of day, setting them to specific values.
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