Dota ИМБА это ответ на вопрос: Что случится если герой получит ничего, кроме баффов на 100 патчей вперед?
Переапанные в хлам герои? Махачи на скорости света прям как в DBZ? Сумасшедшие навыки не имеющие смысла? В ИМБЕ есть сразу всё! Заходи и убедись.
На данный момент в Dota ИМБА есть 3 карты:
— 5 на 5
— 10 на 10
— Demo
# Тебе понравилась и ты хочешь поддержать нас за разработку?
# Positive mutators:
— Killstreak Power (vanilla)
— Teammate Resurrection (vanilla)
— Pocket Tower (vanilla)
— Super Fervor: Killing enemies grants attack speed and decrease cooldowns. Greater effects on heroes killed.
— Slark Mode: Regenerate health and mana slightly faster when not in vision of the enemy.
# Negative mutators:
— Death Explosion (vanilla)
— Periodic Spellcast (vanilla)
— Defense of the Ants: Every time you kill a hero or die, you become 5% smaller/bigger. Min/Max size caps at -75%/75%.
# Terrain mutators:
— Fast Runes (vanilla)
— Airdrop: Gifts are deployed around the map every 2 minutes.
— Speed Freaks: Movement speed increased by 50% and projectile speed increased by 500. Movespeed capped at 1000.
— River Flows: The river flows. Movement speed greatly increased on the water.
— Wormhole: Wormholes spawn on the map. Activating one will bring you to another random wormhole.
— Tug of War: Spawns a big BOB (warlock golem) on the mid lane. Every time BOB dies, he comes back stronger (more HP/damage) and he switches to the opposite team. Inspired from bob wars (created by ArcTangent)
# Предложения, идеи и сообщения об ошибках:
— Bracer +1
— Null Talisman+3
— Wraith Band +3
— Zombie Soul Rip
-for ally transfer from 40% to 15%;
-for enemy each unit gets from 30% to 10% of his maxim HP
— Ember spirit, Searing chains DMG from 250.+50.*lvl to 50.+50.*lvl
— Obisdian Destroyer, Astral impriosment CD from 18/16/14/12 to 60/55/50/45
— Thinker, March of the machines DMG from 80/120/180/220 to 40/80/120/160
— Earth Shaker, Eco Slam DMG from 400/500/600 to 500/1000/1500
— Earth Shaker, Enchant totem DMG from 200/300/400/500% to 500/600/700/800%
— Rexar, Primal Roar DMG from 500/700/1000 DMG to 600/1200/1800
— Enigma Black Hole CD to 190/170/150
— Enigma Demonic Conversion minions DMG to 30/40/50/60
— Scorpion King Sand Storm DMG from 300/400/500/600 to 100/150/200/250
— Scorpion King Burow strike from DMG *3 to DMG *2
— Ogre Ignite DMG from 120/140/160/180 to 40/60/90/130
— Ogre FireBlast DMG from 450/500/550/600 to (400/500/700/900)
— Night Elf Assasin Deadly Traction DMG from 200/300/400/500 to (200 +100 *lvl)
— Night Elf Assasin Fetter Of Moonring DMG from 120/180/240/310 to 300/500/700/900
— Night Elf Assasin Strangulation DMG from 250/300/370 to 300/500/700
— Night Elf Assasin Lady Phantom DMG from 250/350/450/550 to 200 +(100 *lvl)
— Pudge dismember DMG from 300/500/700 CD 160/140/120
— Pudge root DMG from 20*1 to 100*i
— Alchimist Unstable Concoction DMG from 500/600/700/800 to 400.+200.*lvl
— Bone Searing arrows DMG from 80/100/120/140 to (lvl *20) +20
— Furion Wrath CD from 90/60/60 to 140/130/120
— Gryphon Ryder Heart Strike FROM DMG*2 to DMG*1.5
— Jakiro Ulti CD from 60 to 180/160/140
— Trax Trueshot aura 20/30/40/50% DMG improved to 20/40/60/100
— Nerfed Enigma Midnight Pulse DMG
— Balanced Aphotic Shield: Decreased broke DMG
— Nerfed Aba Heal
— Nerfed Enigma Black Hole DMG
— Nerfed Leoric Hellfire Blast DMG
— Nerfed LeShrack Lighting Storm DMG
— Nerfed Gryphon Rider Heart Strike DMG
— Balanced Aphotic Shield: CD increased, but spell still slowly increases armor permanently
— Restored Enigma minions fix and Roshan multiboard icon
— Fixed Roshan draft
— Balanced Zombie Decay DMG from 220/300/360/400 to 60/120/180/280
— Decreased CD for illusion spells:
Conjure image from 60 to16 sec |
Ethereal Guards CD 40 to 12 sec |
Phantom Investigation 40 to 15 sec |
Balanced spells DMG:
-SK: Epicenter from 300 to 220
-Lycan: Howl from 250/300/350/400 to 75/100/150/200
-Pit Lord: Firestorm from 300 to 100
-Yurnero: Blade fury from 300/400/500/600 to 150/200250/300
-Enigma: Malefice from 250/300/350/450 to 50/150/200/250
-Akasa: Shadow strike 250/350/450/550 to 75/150/200/275
-Visage: Soul Asumtion from 60/80/120/140 to 18/24/28/32
Fixed a crash error.