Can imprison a hero, making them invulnerable
Stealing from the minds of those he imprisons, Outworld Destroyer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive.
Win Rate
Pick Rate
Attributes
Stats
19 — 31 (65.4 — 77.4 at level 30)
(9.7 at level 30)
Roles
Facets
Obsidian Decimator
Win Rate:
Pick Rate:
When Essence Flux restores mana, it also temporarily increases maximum mana.
When Essence Flux restores mana, it also temporarily increases maximum mana.
MANA INCREASE DURATION:
Overwhelming Devourer
Win Rate:
Pick Rate:
Heroes affected by Astral Imprisonment and Sanity’s Eclipse heal Outworld Destroyer every time they cast a spell.
Affected Heroes gain a Mana Allergy Debuff for 5 seconds, healing Outworld Destroyer every time they cast a spell.
Affected Heroes gain a Mana Allergy Debuff for 7 seconds, healing Outworld Destroyer every time they cast a spell.
Abilities
Ominous Discernment
Outworld Destroyer gains an additional 2 mana per point of Intelligence.
Adds extra pure damage to Outworld Destroyer’s attacks, based on his remaining mana pool.
mana pool damage pct:10 / 11 / 12 / 13
mana cost percentage:
6 / 4 / 2 / 0
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and steals a percentage of their max mana.
1.75 / 2.5 / 3.25 / 4
90 / 180 / 270 / 360
has mana steal:
mana capacity steal:16 / 19 / 22 / 25
mana capacity duration:30 / 40 / 50 / 60
Aghanim`s Shard Upgrade
Astral Imprisonment now deals damage in an area. Also allows allies to move at undefined movement speed during Astral Imprisonment (they are visible, but untargettable and can’t perform any other actions).
allied movement speed pct:
+100 Astral Imprisonment Cast Range
18 / 16 / 14 / 12
Passively grants a chance to restore a percentage of your max mana each time you cast an ability.
25 / 35 / 45 / 55
Aghanim`s Scepter Upgrade
Damage that would bring Outworld Destroyer below 20 health triggers a strong dispel. In addition, when the effect is triggered Outworld Destroyer consumes of all his mana to create an all damage barrier equal to 70 of his maximum mana that lasts for 15 seconds. This effect can occur every 80 seconds and cannot be refreshed.
max mana barrier pct:
Aghanim`s Shard Upgrade
Casting Astral Imprisonment on an ally will trigger Essence Aura on them and grant then %shard_bonus_mana% max mana for %shard_mana_duration% seconds.
+1.5% of Current Mana as Movement Speed
Talents
+2% Arcane Orb Damage
+ 1.6 %
-60s Sanity’s Eclipse Cooldown
+0.2 Sanity’s Eclipse Mana Difference Multiplier
+ 0.3 %
+1.5% of Current Mana as Movement Speed
+ 4.6 %
+100 Astral Imprisonment Cast Range
Strategy
Use Astral Imprisonment on the enemy hero to prevent them from last hitting or denying creeps, especially the ranged creep.
After using Astral Imprisonment, the opponents might go on you, so be careful.
Remember to activate Black King Bar in fights, especially before enemies are able to disable you at the start of fights.
Arcane Orb works on Roshan. So you can take it early with an ally tanking for you.
Counter Strategy
Look out for the amount of mana lost from multiple Astral Imprisonment usages. Outworld Destroyer can nuke you with his ultimate if there is a big mana pool difference.
Focus Outworld Destroyer in the fights as he provides saves for his team with Astral Imprisonment.
Mana pool increasing items are great against OD’s Sanity’s Eclipse.
Spell immunity items are great against Outworld Destroyer.
Heaven’s Halberd is great at disabling Outworld Destroyer from using Arcane Orb.
Lore
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger’s place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.
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21 + 2.9
22 + 1.6
30 + 4.2
Can imprison a hero, making them invulnerable. | |
---|---|
Wary of the happenings near the central sun, Harbinger departs from his vigil to take his place on the plains of war. The Outworld Destroyer creates an , balancing the tides of mana between him and his opponents. Stealing from the minds of those in his , Outworld Destroyer turns raw intelligence into destructive power. Weakening enemies with a barrage of glowing spheres that permeates any shield. Looming above his enemies, he drops the proverbial hammer, extinguishing the unenlightened with the cosmic force of . | |
Roles: | ![]() ![]() ![]() |
Complexity | ![]() ![]() |
Adjectives | Arachnophobic, Flying, Green, Wings Legs ( 4 ) |
Aghanim’s Scepter Upgrade:
Applies a strong dispel if the damage instance brings the Harbringer below a certain health threshold.
The Harbringer then constructs an Arcane Fortitude by consuming all of its current mana and granting itself an all damage barrier.
Aghanim’s Shard Upgrade:
The imprisoned ally unit is now visible, but untargetable instead. The affected ally unit cannot perform other actions except moving.
Increases max mana steal.
Their sanity I’ll shatter; their dreams of conquest I’ll destroy.
One of a lordly and magisterial race, Harbinger prowls the edge of the Void, sole surviving sentry of an outpost on the world at the rim of the abyss. From this jagged crystalline Outworld, forever on guard, he has gazed for eternities into the heavens, alert for any stirring in the bottomless night beyond the stars. Imprinted deep in the shining lattices of his intellect lies a resonant pattern akin to prophecy, a dark music implying that eventually some evil will wake out there, beyond the edges of creation, and turn its attention to our world. With his whole being focused on his vigil, Outworld Destroyer paid little attention to events closer in to the sun. But at last the clamor of the Ancients, and a sense of growing threat from within as well as without, sent him winging sunward to visit the plains of war. Harbinger’s place in our own prophecies is unambiguous: he must be considered an omen of worse things to come. But his arrival in itself is bad enough.
Outworld Destroyer gains 2 extra mana per point of Intelligence.
<ab>Outworld Destroyer Arcane Orb 1.mp3</ab> <ab>Outworld Destroyer Arcane Orb 2.mp3</ab>
Autocast / Active Attack Modifier
Adds pure damage to attacks based on the current mana pool.
Current Mana to Damage Factor: 0.12/0.13/0.14/0.15 ( )
20% × CurrentMP
Harbinger’s outworldly knowledge allows it to tap into the ebb and flow of all spiritual energy, infusing it into his being.
- Details
- Interactions
- Misc.
- Show All
- Checks the Harbringer’s values upon impact.
- Cannot be cast on the following units:
- Upon learning Arcane Orb, it has off by default.
- The ability effects are applied as follows:
- The .
- The Harbringer’s attack instance.
<ab>Outworld Destroyer Astral Imprisonment.mp3</ab>
Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target and steals a percentage of their max mana.
: 90/180/270/360
Max Mana Loss: 16%/18%/20%/22% ( )
: 1.75/2.5/3.25/4
Mana Steal Duration: 30/40/50/60
Grants the Harbringer flat bonus max mana based on the enemy hero’s max mana loss value when the astral prison implodes.
Self Max Mana Bonus Factor: 1
The imprisoned ally unit is also hidden in the Outworld without applying any other negative ability effects.
: 1.75/2.5/3.25/4
Ally Move Speed Slow: ( )
Aghanim’s Shard Upgrade
The imprisoned ally unit is now visible, but untargetable instead. The affected ally unit cannot perform other actions except moving.
Increases max mana steal.
Locked away in the pocket between this world and the Outworld, victims realize their infantile knowledge and mortality.
- Details
- Misc.
- Show All
- Applies a slow on the affected unit upon cast.
- However, this has not effect since the affected unit is .
- The red ring expanding at the center of the visual effects indicates a fixed 4-second duration visible ally-only.
<ab>Outworld Destroyer Essence Flux 2.mp3</ab>
The Harbringer has a chance to restore a percentage of its max mana per ability cast.
: 30%
Max Mana Restore: 25%/35%/45%/55%
Aghanim’s Scepter Upgrade
Applies a strong dispel if the damage instance brings the Harbringer below a certain health threshold.
The Harbringer then constructs an Arcane Fortitude by consuming all of its current mana and granting itself an all damage barrier.
Max Health Threshold: ( )
Max Mana to Barrier Factor: (
)
: ( )
Downtime:
( ) × CurrentMP
The Outworld is awash in arcane energy, inclined to diffuse through any of Harbinger’s rifts.
- Details
- Misc.
- Show All
- Essence Flux procs have the following properties:
- Restores mana from all active abilities, including from the following sources:
- Active .
- Ability toggling or .
- casts.
- Specifically on abilities that usually do not proc .
- Restores mana from all active abilities, including from the following sources:
- Does not proc from the following sources:
- Item ability casts.
- Essence Flux uses .
- The ability effects are applied as follows upon activation:
- The .
- Terminally all instances, causing to not proc.
- Grants
MaxMP × 0.7
as an all .
- The does not proc again in the last seconds. The stack downtime corresponds to the current and is set upon cast.
- This is defined as:
- Can be extended by .
- Can restore 7.5%/10.5%/13.5%/16.5% max per ability cast on average.
<ab>Outworld Destroyer Sanity’s Eclipse.mp3</ab>
Unleashes a psychic blast that deals damage to enemies based on the difference between the Harbringer’s mana and the affected enemy’s mana.
: 450/525/600
: 200/300/400
Max Mana Difference Damage Factor: 0.4 ( )
Applies a mana allergy debuff on surviving enemy units for a duration that heals the Harbringer proportionally on the mana cost per enemy ability cast.
Enemy Used Mana to Heal Factor: 1.5
: 7
The psychic blast is more effective while decimating these lesser images.
Fully affects enemy units under Astral Imprisonment.
When an Outworld crystal ruptures, cataclysmic energies are released, and the reverberations of this power are felt interdimensionally.
- Details
- Misc.
- Show All
- The ability effects are applied as follows:
- Applies its in one damage instance.
- The Mana Allergy .
- The is defined as:
-
SpellDmg = (BaseDmg + (SelfMaxMP Value - EnemyMaxMP Value) × 0.4 OR ) × IllusDmgFactor
- Sanity’s Eclipse considers units without as well as 0 mana.
-
- The procs per enemy mana cast event per enemy ability cast, and is defined as:
-
SelfHeal = Enemy AbilityMPCost × 1.5
- Procs from the following enemy ability cast sources:
-
- Does not proc on the following sources;
- sources.
- Removing mana sources.
- Sources that do not proc .
- As long as the is active, Mana Allergy based on the original ability mana cost upon enemy cast.
Outworld Destroyer Innate
The Harbringer is considered a ground unit, despite its hero model showing otherwise.
- Increased
Obsidian Decimator max mana bonus duration from 7 to 10.
- Increased
Dota Plus Progress
Relics track a hero’s actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
Relics | Voice Lines | |
---|---|---|
| ![]() Bronze |
|
![]() Silver |
| |
![]() Gold |
| |
![]() Platinum |
| |
![]() Master |
| |
![]() Grandmaster |
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- Outworld Destroyer was originally called «Obsidian Destroyer» in DotA. Obsidian Destroyer was based on two units in «Warcraft III: Frozen Throne»; the Obsidian Statue, and its alternate form, the Destroyer.
- Outworld Destroyer was originally added to Dota 2 with his current name, but was changed to «Outworld Demolisher» before the patch left the Test Client. However, due to community outcry, it was changed to «Outworld Devourer» as he arrived on the Main Client. This name was used up until 7.28, where it was changed again to the original Dota 2 iteration of «Outworld Destroyer».
- Due to the many name changes Outworld Destroyer went through, he gained many humorous community names such as «Outworld Developer», «Outsourced Developer» and «Outhouse Decorator».
- As a nod to this, the in-game info box for Outworld Destroyer’s innate ability displays a different ability name each time it is shown in the Loadout screen. Possible names include «Obnoxious Determinator», «Obsequious Deliberator», «Ornery Deconstructor», and «Omniscient Desiderator».
- Outworld Destroyer has lines for carrying two, three or even four . The reason for this is because in Dota 1 early development Aghanim’s Scepter was made using and giving 500 mana and 30 , which helped Outworld Destroyer tremendously.
Outworld Destroyer ability icon progress.png
Ability icon progress
Outworld Destroyer hero icon progress.png
Hero icon progress
Outworld Destroyer illustration
- Increased effect radius from 400/500/600 to 450/525/600.
- Reduced base health from 200 to 120.
- mana difference multiplier now works on units without mana. []
- upgrade:
- Replaces the 18/16/14/12-second cooldown with 2 charges that have a 12-second replenish time.
- Deals damage within a 400 radius at the end of its duration.
- Increases damage by 140.
- now passively grants the following ability effects at 20% max health:
- Applies a self strong dispel.
- Grants a 15-second universal damage barrier equal to 50% max mana, while reducing current mana to 0.
- Has a 60-second cooldown, cannot be reset. Disabled by Break.
- Increased illusion damage multiplier from 1 to 2.
- Reduced cooldown from 24/20/16/12 to 18/16/14/12.
- Increased mana restore from 20%/30%/40%/50% to 30%/40%/50%/60%.
- can now be cast on .
- now applies a 40% movement speed slow for its duration. []
- upgrade:
- Adds an active component with a 0.75-second cast point and a 45-second cooldown.
- Swap ‘s current health and mana values upon cast.
- Increases max mana steal by 5%.
- Ally heroes can now move while imprisoned. []
- Allies are visible, silenced, muted, disarmed, invulnerable, and untargetable during it.
+1.6% current mana as damage increased to +2%.
- Reduced base and gain from 24 + 2 to 22 + 1.3.
- Increased base attack damage from 16‒31 to 19‒31.
- Increased current mana as damage from 7.5%/9%/10.5%/12% to 14% on each level.
- mana cost from a fixed 80/120/160/200 to 20% of current mana.
- Increased cooldown from 0 on each level to 6/4/2/0.
- Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
- Cast time: 0.25
- Cast range: 300/350/400/450
- Damage radius: 400
- Damage: 100/175/250/325
- Imprison duration: 4
- Mana cost: 140/160/180/200
- Cooldown: 24/20/16/12
- Notes: The damage hits the primary target as well.
- Places a target allied or enemy unit into an astral prison, stealing a portion of their maximum mana. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to the target.
- Cast time: 0.25
- Cast range: 650
- Max mana steal: 14%/16%/18%/20%
- Damage: 120/190/260/330
- Imprison duration: 1.75/2.5/3.25/4
- Mana steal duration: 30/40/50/60
- Mana cost: 120
- Cooldown: 24/20/16/12
- Notes: Only affects max mana on the target and the caster, does not change the current mana values. Can be cast on any unit, but only steals mana from hero targets.
- Can be channeled to swap current life and current mana values up to a certain percentage.
- Cast time: 0
- Channel time: 1.5
- Health/mana transfer: 75%
- Mana cost: 0
- Cooldown: 45
- Notes: Sets current health to 75% of the current mana and vice versa. Does not use damage/heal to do this, so it ignores everything that manipulates damage/heals. The swap happens instantly upon channeling finish.
- Can be channeled to swap current life and current mana values up to a certain percentage.
- Increased current mana as damage from 6%/8%/10%/12% to 7.5%/9%/10.5%/12%.
- Increased current mana as damage from 5%/7%/9%/11% to 6%/8%/10%/12%.
- Reduced mana difference multiplier from 0.5 to 0.4.
- Reduced mana difference multiplier from 0.5/0.6/0.7 to 0.5 on each level.
- Increased base attack time from 1.7 to 1.9.
- .
- No longer steals 1/2/3/4 per hit for 80 seconds.
- No longer has a 175 damage radius.
- Rescaled current mana as damage from 6%/7%/8%/9% to 5%/7%/9%/11%.
- with .
- Passively provides 11%/18%/25%/32% mana steal based on damage dealt. When activated, the mana steal is tripled and enemies hit by your spells are slowed.
- Passive damage as mana restored: 11%/18%/25%/32%
- Active damage as mana restored: 33%/54%/75%/96%
- Movement speed slow: 12%/22%/32%/42%
- Slow duration: 1.75
- Duration: 7
- Mana cost: 50
- Cooldown: 18
- Passively grants Outworld Devourer a chance to restore a percentage of his max mana each time he casts an ability. When cast, causes any spell damage dealt by him to slow enemies upon dealing damage.
- Passive proc chance: 25%
- Passive proc max mana restored: 20%/30%/40%/50%
- Movement speed slow: 11%/22%/33%/44%
- Slow duration: 1.75
- Buff duration: 6
- Mana cost: 50
- Cooldown: 25
- Notes: Instant cast ability. Any spell damage slows enemies, not only damage dealt by his spells. The passive uses pseudo-random distribution.
- Removes a portion of max mana from enemy heroes within the area, while also damaging them based on the difference between the affected hero’s intelligence and Outworld Devourer’s.
- Cast range: 700
- Radius: 375/475/575
- Max mana removed: 30%
- Intelligence difference damage multiplier: 8/9/10
- Mana cost: 200/325/450
- Cooldown: 160
- Notes: If the enemy’s intelligence is higher than Outworld Devourer’s, they only get their mana removed. Affects heroes inside Astral Imprisonment as well.
- Damages enemy heroes within the area for a base damage, plus extra damage based on the difference between Outworld Devourer’s and their max mana. Passively gains buffs whenever an enemy hero is hit by Arcane Orb or an enemy hero is targeted by Astral Imprisonment. These charges increase Outworld Devourer’s max mana until expiring
- Cast range: 700
- Radius: 375/475/575
- Base damage: 150/225/300
- Mana difference multiplier: 0.5/0.6/0.7
- Charge gained per Arcane Orb hit: 1
- Charge gained per Astral Imprisonment cast: 3
- Max mana bonus per charge: 30/40/50
- Charge duration: 35
- Mana cost: 200/325/450
- Cooldown: 160
- Notes: Affects heroes inside Astral Imprisonment as well. Gaining a new charge refreshes the duration of all existing charges.
- Reduced max mana removal from 40% to 30%.
- from spell damage as mana restored to damage dealt as mana restored.
- new damage dealt as mana restored passive component.
- Casting ability now triples the mana restored for the duration and makes any damage slow enemies’ movement speed.
- Passive damage as mana restored: 11%/18%/25%/32%
- Active damage as mana restored: 33%/54%/75%/96%
- Reduced spell damage as mana restored from 80%/100%/120%/140% to 65%/90%/115%/140%.
- Whenever nearby allied Heroes or Outworld Devourer itself casts a spell, it gains a chance to restore a percentage of its mana pool. Outworld Devourer also passively gains a bonus to its base mana pool. Several skills with no cooldown and toggled spells cannot trigger Essence Aura.
- Radius: 900
- Proc chance: 40%
- Max mana restored: 10%/15%/20%/25%
- Mana bonus: 150/250/350/450
- Aura linger duration: 0.5
- Notes: Passive ability.
- Causes any spell damage you deal to slow enemies and restore mana based on how much damage was dealt.
- Spell damage as restored mana: 60%/80%/100%/120%
- Movement speed slow: 8%/16%/24%/32%
- Slow duration: 1.75
- Buff duration: 7
- Mana cost: 50
- Cooldown: 20
- Notes: Instant cast, active ability. Restores mana based on how much spell damage was done after all reductions.
- Reduced base from 26 to 24.
- Increased base attack damage from 14‒29 to 16‒31.
- Increased mana cost from 120/140/160/180 to 140/160/180/200.
- Increased gain from 2.3 to 2.6.
- Reduced base health regeneration from 0.25 to 0.
- Increased base mana from 50 to 75.
- upgrade:
- applies based on its current level within its effect radius on enemies.
- Increases cast range by 300.
- Replaces the 22/18/14/10-second cooldown with 2 charges that have a 12-second replenish time.
- Places a target allied or enemy hero into an astral prison. The hidden hero is invulnerable and disabled. When cast on an enemy Hero, Harbinger temporarily steals intelligence from that hero.
- Cast time: 0.25
- Cast range: 500
- Intelligence steal: 4/7/10/13
- Steal duration: 50
- Imprison duration: 1/2/3/4
- Mana cost: 120/140/160/180
- Cooldown: 18/16/14/12
- Notes: Can only target heroes. Steals the intelligence upon cast.
- Places a target unit into an astral prison. The hidden unit is invulnerable and disabled. When the astral prison implodes, it deals damage to enemies in an area around the target.
- Cast time: 0.25
- Cast range: 450/500/550/600
- Damage radius: 400
- Damage: 75/150/225/300
- Imprison duration: 4
- Mana cost: 120/140/160/180
- Cooldown: 20/17/14/11
- Notes: Can be cast on any unit. The damage hits the primary target as well.
- Reduced radius from 1000 to 900.
- upgrade:
- []
- Applies based on its current level within the effect radius on enemies.
- []
- Reduced cast range from 550 to 500.
- Reduced base attack damage from 23‒38 to 20‒35.
- no longer procs on active item abilities.
- The following items used to have a chance to proc Essence Aura:
- , , Black King Bar, , , , , , , , Rod of Atos, Scythe of Vyse, , , , and .
- The following items used to have a chance to proc Essence Aura:
- Reduced cooldown from 6/4/2/0 to 0 on each level.
- Updated hero model.
- new Bound Radius mechanic. []
- has the
DOTA_HULL_SIZE_HERO
hull size. [] - This unit has a 27-radius collision size and a 24-radius bound radius respectively.
- has the
- Fixed ability interactions between and toggling the following abilities:
- Increased base and gain from 15 + 1.4 to 24 + 2.
- Updated hero description.
- Updated ability tooltips.
- Updated damage type tooltip.
- ability backend operations.
- now shows how much damage it dealt as a floating number above hit enemies.
- Increased base armor from -1 to 2.
- Reduced cooldown from 200 to 160.
- Fixed proccing on the folllowing:
- Reduced mana cost from 300/500/700 to 200/250/300.
Outworld Destroyer — герой, подходящий для центральной линии и обладающий большим количеством магического и чистого урона. , врожденная способность, дает немного маны за каждое очко интеллекта Outworld Destroyer, что хорошо синергирует с другими его умениями. Способность позволяет усиливать атаки героя, нанося дополнительный чистый урон, который зависит от запаса маны ОД. Это один из основных источников урона героя, серьёзно повышающий эффективность предметов, влияющих на количество вашей маны. Используя , Outworld Destroyer погружает цель в астральную тюрьму, где она ничего не может делать, но при этом неуязвима. Если цель — враг, по окончании эффекта она получит урон. Это универсальное заклинание, позволяющее как спасать своих союзников/себя, так и временно выключать важных противников из игры. Способность пассивно дарует шанс восстановить ману при использовании навыков, благодаря чему герой редко остается без маны. улучшается с аспектом Obsidian Decimator, который увеличивает максимум маны при ее восстановлении, из-за чего Outworld Destroyer усиливается походу боя. При покупке активирует сильный барьер при низком здоровье ОД, поглощающий урон в зависимости от его максимального запаса маны, что позволяет переживать самые критические ситуации. Ультимативная способность обрушивает ментальную энергию в выбранную область, нанося всем задетым врагам магический урон, зависящий от разницы в мане между ними и Outworld Destroyer. С ультимейтом вы можете мгновенно наносить огромное количество урона, особенно если ваши соперники не обладают большим запасом маны. Второй аспект «дестра» — Overwhelming Devourer — позволяет и накладывать на жертв эффект аллергии на ману, исцеляющий Outworld Destroyer за каждую использованную ими способность. Хороший выбор, если у команды противников в наличие герои, умения которых имеют небольшую перезарядку. Чтобы облегчить своевременное использование можно купить : он позволит быстро сократить дистанцию, не давая врагу среагировать.
21 + 2,9
22 + 1,6
30 + 4,2
Атак в секунду | |
450 (дальний бой) | |
–60 сек. перезарядки Sanity’s Eclipse
+2% к урону от текущей маны у Arcane Orb
+0,2 к множителю разницы в мане у Sanity’s Eclipse
+20% к вампиризму заклинаниями
+1,5% от текущей маны в качестве скорости передвижения
+100 к дальности применения Astral Imprisonment
+200 к здоровью
Срабатывание Essence Flux не только восстанавливает ману, но и временно повышает её максимум. Essence Flux: срабатывание Essence Flux не только восстанавливает ману, но и временно повышает её максимум.
Накладывает на жертв Astral Imprisonment и Sanity’s Eclipse эффект, излечивающий владельца этих способностей. Astral Imprisonment: накладывает на жертв эффект аллергии на ману: каждое применяемое ими заклинание излечивает владельца этой способности. Действует 5 сек. Sanity’s Eclipse: накладывает на жертв эффект аллергии на ману: каждое применяемое ими заклинание излечивает владельца этой способности. Действует 7 сек.
История
Представитель благородной и властной расы, Предвестник бороздит кромку Пустоши и в одиночку несёт дозор в последней оставшейся заставе мира у края бездны. Он провёл вечность в выщербленном кристаллическом Внемирье, ни на мгновение не покидая свой пост, вглядываясь в небеса и ожидая движения в бездонной ночи за звёздами. Глубоко в сияющих переплетениях его интеллекта лежит узор пророчества — тёмная музыка, предвещающая, что однажды за гранью мироздания проснётся некое зло, которое обратит свой взор к нашему миру. Полностью поглощённый наблюдением, страж оставлял без внимания события, происходящие у самого солнца. Но вот наконец конфликт Древних и чувство нарастающей угрозы изнутри и извне заставили его двинуться в сторону солнца, к просторам сражений. Наши пророчества недвусмысленно говорят о Предвестнике: он — знак грядущих катастроф. Однако и само по себе его прибытие сулит беду.
Способности
Каждая единица интеллекта дополнительно приносит герою 2 единицы маны.
Герой наполняет атаки дополнительным чистым уроном, зависящим от текущего запаса маны.
Расход маны: 20% от текущего запаса маны
Способность: активный модификатор атаки
Действует на: врагов
Тип урона: чистый
Дальность применения: 450
Текущей маны героя в урон: 10/11/12/13% (Талант: 12/13/14/15%)
- Дальность применения Arcane Orb может быть увеличена только за счет бонусов к дальности атаки. На нее не влияют бонусы к дальности применения.
- Как автоприменение, так и ручное применение используют текущую дальность атаки Outworld Destroyer.
- Дополнительный урон наносится отдельным источником урона и считается за урон заклинаний, поэтому на него действует усиление урона заклинаний и вампиризм заклинаний.
- Arcane Orb сначала наносит дополнительный урон, а затем урон от атаки, но продолжает зависеть от попадания атаки по цели.
- Проверяет запас маны Outworld Devourer до попадания снаряда, поэтому увеличение или уменьшение запаса маны в момент, пока снаряд летит, повлияет на его урон.
Знания Внемирья позволяют Предвестнику перехватывать потоки духовной энергии и перенаправлять их на себя.
Помещает выбранное существо в астральное заточение, где оно неуязвимо и не может ничего делать. По окончании эффекта происходит взрыв, наносящий цели урон и крадущий долю от её максимального запаса маны.
Расход маны: 150
Способность: направленная на юнита
Действует на: врагов/союзников
Тип урона: магический
Дальность применения: 650 (Талант: 750)
Урон: 90/180/270/360
Кража максимального запаса маны: 16/18/20/22%
Длительность заточения: 1,75/2,5/3,25/4
Длительность кражи маны: 30/40/50/60
Способность наносит урон по области. Позволяет союзникам под действием этой способности перемещаться со скоростью в 70%. Они не могут совершать другие действия и видны противникам, но их нельзя выбрать целью.
Кража максимального запаса маны: 21/23/25/27%
Замедление скорости передвижения союзника: 30%
Радиус: 300
Запертые в карманном измерении на границе с Внемирьем, жертвы осознают свою смертность и ничтожность своих знаний.
Каждое применение способности может восстановить долю от максимального запаса маны.
Расход маны: 0 (Aghanim’s Scepter: 100% от текущего запаса маны)
Перезарядка: 0 (Aghanim’s Scepter: 80)
Способность: пассивная
Действует на: cебя
Шанс срабатывания: 30%
Восстановление маны от максимального запаса: 25/35/45/55%
Когда здоровье героя падает ниже 20%, на него применяется сильное развеивание и создаётся барьер, действующий 15 секунд и поглощающий урон в размере 70% от максимального запаса маны владельца. Перезарядка: 80 секунд. Перезарядку этого эффекта нельзя сбросить, и он выключается истощением.
Порог здоровья для эффекта: 20%
Поглощение урона от макс. маны: 70%
Длительность: 15
Длительность ограничения повторной активации барьера: 79
Внемирье тонет в магической энергии, которая иногда может просачиваться сквозь порталы Предвестника.
Вызывает ментальный взрыв, который наносит урон, зависящий от разницы в мане между жертвами и самим героем. Действует на врагов под действием способности Astral Imprisonment. Наносит больше урона иллюзиям.
Расход маны: 200/300/400
Перезарядка: 150/135/120 (Талант: 90/75/60)
Способность: направленная на точку
Действует на: врагов/себя
Тип урона: магический
Дальность применения: 700
Радиус эффекта: 450/525/600
Базовый урон: 200/300/400
Множитель разницы в мане: 0,4 (Талант: 0,6)
Множитель урона по иллюзиям: 2
Расход маны в виде исцеления: 150%
Длительность дебаффа: 7
Кристалл из Внемирья разбивается, выпуская на волю разрушительную энергию, отголоски которой ощущаются и в других мирах.
Изменения в патчах
7.36b от 06.06.2024
- Obsidian Decimator: Essence Flux. Длительность увеличения маны увеличена с 7 до 10 секунд.
7.36a от 27.05.2024
- Базовая броня уменьшена на 1.
7.36 от 23.05.2024
- Ominous Discernment: новая врождённая способность. Пассивная, нельзя улучшить;
- Ominous Discernment: Outworld Destroyer получает 2 дополнительные единицы маны за очко интеллекта;
- Obsidian Decimator: Essence Flux. Когда Essence Flux восстанавливает ману, способность также увеличивает максимальную ману Outworld Destroyer на 4% на 7 секунд;
- Overwhelming Devourer: Astral Imprisonment. Применяет ослабление Mana Allergy, которое восстанавливает здоровье Outworld Destroyer каждый раз, когда соперник тратит ману. Мана, переходящая в здоровье: 100%. Длительность ослабления: 5 секунд;
- Overwhelming Devourer: Sanity’s Eclipse. Применяет ослабление Mana Allergy, которое восстанавливает здоровье Outworld Destroyer каждый раз, когда соперник тратит ману. Мана, переходящая в здоровье: 100%. Длительность ослабления: 5 секунд;
- Базовая скорость передвижения уменьшена с 320 до 315;
- Базовая броня уменьшена на 0,5;
- Arcane Orb: Манапул, переходящий в урон, снижен с 12/13/14/15% до 10/11/12/13%;
- Astral Imprisonment: Aghanim’s Shard теперь позволяет Astral Imprisonment наносить урон в AoE 300;
- Sanity’s Eclipse: больше не применяет ослабление Mana Allergy без соответствующего аспекта;
- Sanity’s Eclipse: расход маны снижен с 200/325/450 до 200/300/400;
- Sanity’s Eclipse: перезарядка снижена со 160/145/130 секунд до 150/135/120 секунд;
- Талант 10 уровня: «+20 к скорости атаки» заменён на «+250 маны»;
- Талант 15 уровня: «+30 к скорости передвижения» заменён на «+1,5% от текущей маны в качестве скорости передвижения»;
- Талант 20 уровня: Множитель различия в мане от Sanity’s Eclipse увеличен с +0,15 до +0,2.
7.35c от 22.02.2024
- Essence Flux: здоровье барьера от Aghanim’s Scepter уменьшено с 75% до 70% от максимального запаса маны.
7.35b от 22.12.2023
- Arcane Orb: урон от максимальной маны уменьшен с 13/14/15/16% до 12/13/14/15%;
- Astral Imprisonment: урон уменьшен со 120/200/280/360 до 90/180/270/360;
- Essence Flux: перезарядка с Aghanim’s Scepter увеличена с 60 до 80 секунд;
- Sanity’s Eclipse: эффект аллергии на ману больше не наносит урон.