The basic concepts of Dota 2 game mechanics that you need to know. Details are in the following articles.
(aggro) — an indicator that is responsible for the likelihood that your hero will be attacked by AI-controlled buildings or monsters. If enemy units (non-heroes) start hitting your character, congratulations, you got aggro. The same applies to towers. Usage example: «I have aggro, heal me!».
(artifact, art) — one of the options for the name of game items. In the broad sense of the word, art is any item that gives any bonuses (an increase in characteristics, unique effects, additional abilities). It is on the right choice and timely assembly of artifacts that the successful development of your hero is based. Usage example: «Does anyone know what art my hero should collect?».
(Area of Effect) — the area affected by certain spells. The AoE abilities of some heroes and items can, for example, deal damage to several enemies at once or impose some kind of curse on them. Usage example: «Take heroes with strong AoE spells — we’ll drag them in battles!».
(buff) — any buff or buff spell. Buffs give a variety of bonuses — from additional attack speed to damage resistance. Buffer is a player who specializes in buffing allies. Usage example: «Throw buffs on me, now there will be a battle!».
(carry) — a type of especially strong and dangerous heroes, whose potential is revealed in the later stages of the game. Carries are those characters that are able to «pull» the game out of the most unfavorable scenario, provided that they get enough experience and gold. Players who take on the role of a carry in a team should focus on getting gold efficiently and avoiding death. We will talk more about this in the corresponding article. Usage example: «We need to kill their carries before they swing, otherwise we’ll lose in 10 minutes.»
(caster, magician) — a hero whose main striking force is spells. As a rule, caster heroes have a large pool of mana, a variety of spells and a short cooldown — this allows them to shower the enemy team with magic. Usage example: «They have a lot of casters in the team — collect things for magic resistance!».
(CD, CD) — the time it takes to recharge one or another ability of the hero. Usage example: «I have Ravage on CD, don’t attack yet!».
(creeps) — allied units that help you make your way to the enemy base. They line up with heroes and fight side by side against enemy creeps and heroes. In other words, creeps are “extras” in Dota 2, cannon fodder, which you help to demolish enemy buildings. In addition, enemy creeps are the main source of gold in Dota 2. Usage example: “Now our creeps will approach their tower — we’ll take it down and leave.”
(creep stats, creep score, CS, creepstat) — the number of enemy or neutral creeps that your hero managed to finish off. The higher the CS, the more gold your character has. Crypstat is usually a measure of productivity among carry heroes. The number of killed creeps is displayed in the lower right corner of the interface. Usage example: “How are you, Sven? What CS?
(debuff, curse) — any negative effect or spell. The exact opposite of a buff — it weakens your hero and / or prevents you from using certain abilities. Usage example: «I have a debuff on me — I have to wait until it ends.»
(deny, finishing move) — killing an allied creep so that his experience and money do not go to the enemy. When a friendly creep drops below half health, you gain the ability to deal damage to him: landing the last hit on him will not only put the poor creature out of his misery, but also prevent opponents from getting his money and experience. One of the main duties of lane support heroes is to last hit their creeps. In some cases, you can finish off an allied hero in a similar way. Usage example: «What are you waiting for, scarecrow, deny creeps!».
(Damage over Time, dot) — a spell or effect that deals damage gradually over time. The opposite of a nuke (nuke — more on that below), which does all the damage at once. Usage example: “I have a lot of pillboxes on me, heal me, bl#$%!”.
(farming, farming) — the process of earning gold. It doesn’t matter how the hero gets gold: from last hitting creeps in the lane, from shredding neutral monsters in the jungle, or through killing enemy heroes, he gets money for all this. The better the farm, the faster expensive and powerful artifacts will appear in the hero’s inventory, which will help him to destroy enemies even more effectively. Farm is the ultimate holy word for any carry hero. Usage example: «Let me farm in peace — I’ll buy Heart of Tarrasque in three minutes.»
(first blood, fb, first blood) — the very first kill in the match, opening the score. The player who does this gets a lot more gold per frag and quickly pulls ahead. F B on your team’s account is a great start to the game. Usage example: «Sit in the woods and don’t fall. Now the gavriks will fit — we will make a FB.
(feeder, feed) — a player who dies too often, which gives an advantage to the enemy team. In Dota 2, staying alive is somewhat more important than killing enemy heroes: if you often “surrender” to enemies, you will not only lose your own money and experience, but also let your entire team down. Usage example: “Stop feeding them, you fucking feeders! Let’s lose!»
(gang kill, gank, gang) — a strategy in which several heroes unite to surprise attack the enemy and (ideally) kill him. If on the mini-map you see how opponents gather around your hero, know that you are going to be “ganked”. Usage example: «Need a gang on the bottom — urgently, otherwise it will swing!».
(megacreep) — enhanced version of the regular creep. When your team manages to break into the enemy base and destroy all the melee or ranged barracks, much stronger units will begin to be born from your side. The enemy will receive less gold for them, and their strength will cause them a lot of problems. Usage example: “Tear down the barracks, quickly! Now megacreeps will be trampled — and that’s it!
(nuke) — a spell that instantly deals a large amount of damage. Many hero abilities in Dota 2 are nukes — they are quite easy to use, which is convenient for constantly harassing enemy heroes. The opposite of DotA (DoT). Usage example: «Don’t fall for their nukes — you’ll run out of heals soon.»
(pet, minion) — a creature that the hero summons for a while and that fights on his side. Some heroes (Nature Prophet, Visage, Beast Master, Warlock and others) have the ability to summon creatures to help them in battle — together with the support of allied creeps, such a shock unit is a real threat to the tower. Usage example: «Everyone quickly go upstairs, there Warlock with a pet will now demolish the tower!».
(roamer, ganker) — a hero who almost does not stand on his lane, but runs around the map, helping allies to kill enemy characters. Largely thanks to the efforts of the roamer, the team manages to consistently gank the enemy heroes, but you need to be able to play this role. Usage example: «Choose a roamer only if your arms are straight.»
(silence, fat, silence) — a special effect (debuff) that prohibits the hero from using spells for a limited time. A real problem for heroes who rely mainly on the strength of their abilities in battle: a well-timed silence can disable one or another character. Usage example: «I couldn’t do anything with him, he hung bacon on me.»
(solo) — a strategy in which one hero swings on the line. On the one hand, in this case, he gets more experience (in Dota 2, experience from killing creeps is shared among all allied heroes nearby). On the other hand, standing in lane against two opponents at once is much more difficult. Usage example: «I’m solo down — don’t borrow!».
(streak) — a series of murders. If you manage to kill enemy heroes and stay alive, you gain a streak — for game balance, the bounty on your head also increases with each frag. Thus, the more kills you manage to make during one life, the more your streak and the more gold the enemy will get, who will eventually bring you down from heaven to earth. Usage example: “They ate an alchemist — he needs to break the streak urgently!”.
(stun, stun) — stun effect. A stunned enemy cannot move, attack, or use abilities — for a limited time, he is completely defenseless. Usage example: «Throw a camp at him, now let’s take the boy!».
(support, support) — a hero who specializes in supporting allies in battle. Carry Heroes’ Best Friend: Supports tend to be very vulnerable and don’t actively kill enemy characters, but they help teammates a lot. Without good supports, it is extremely difficult to win in Dota 2, so this role should not be underestimated. We will talk more about support heroes in the corresponding article. Usage example: «We have two carries and a roamer — get supports.»
(tank, fat) — a hero who has a large supply of health and / or abilities that provide high survivability in battle. Usage example: «You’re a tank — collect Blade Mail, you won’t regret it!».
(teamkill, teamwipe) — a situation where you manage to kill the entire enemy team. A great time to safely kill Roshan or take out an enemy base. Usage example: «If you do everything right, there will be a team kill — then we’ll go to their base.»
(tower, tower, tower, ziggurat) is the main defensive structure in Dota 2 that deals high damage and prevents you from entering the enemy base. The game boils down to destroying all the enemy’s towers along one or more lines and destroying his main building. Destroying towers gives gold to the whole team. We will also talk about them in future articles. Usage example: «Tear down the tower while they’re all upstairs.»
(triple) — a strategy in which three heroes stand on the same line at the same time on the same side. Everyone gets less experience, but such a team has a better chance of killing the enemy hero and defending themselves in case of an attack. Usage example: «They have a triple upstairs — it’s hard for me here, help!».
(trusite, anti-invisibility, fawn) — an effect that makes it possible to see invisible heroes. A real headache for heroes who rely on invisibility. True Sight gives some abilities and items. Usage example: «There are only rats in their team, buy everything fawn!».
Apex in Dota 2 is a level 5 neutral item that drops after the 60th minute of the game. Can be obtained for destroying neutral creeps in an allied or enemy jungle.
The Robe of the Magi is an item that can be purchased from the Attributes tab in the Fountain Shop.
Havoc Hammer is a rank 4 neutral item that can be dropped by neutral creeps.
Belt of Strength in Dota 2 is a non-collectible item in the game, which can be purchased in the main store section — Attributes. Bought to collect a huge number of artifacts.
Enchanted Quiver in Dota 2 is a special tier 3 item that drops after the 27th minute of the game. Can be obtained by destroying neutral creeps in the forest of the forces of Light and Darkness.
The Mantle of Intelligence in Dota 2 is a non-collectible item that can be purchased from the Attributes section of the store. Often used by heroes with the main characteristic «Intelligence».
Orb of Destruction in Dota 2 is a level 3 neutral item that drops after the 27th minute of the game. The item drops after the destruction of neutral creeps in the forest of the forces of Light or Darkness.
Force Boots in Dota 2 is a level 5 neutral item that drops after the 60th minute of the game. Can be obtained by destroying allied or enemy neutral creeps.
Gloves of Haste is an item that can be purchased from the Fountain Shop by opening the Equipment tab.
The Band of Elvenskin is an item that can be purchased from the Fountain Shop under the Attributes tab.
Imp Claw is a neutral type item and belongs to rank 2. It can drop when killing a neutral creep.
Arcane Ring in Dota 2 is a special neutral type item that drops after the 7th minute of the game. Can be obtained after destroying neutral creeps in an allied or enemy jungle.
Phoenix Ash in Dota 2 is a special tier 5 neutral item that was removed due to general game balance. Dropped when neutral creeps were destroyed after the 60th minute of the game in own or enemy jungle.
Blades of Attack in Dota 2 is a special non-collectible item that can be purchased in the Outfit section of the main store. It is mainly used by the heroes of the position «Easy» for the subsequent strengthening of the attack.
Craggy Coat in Dota 2 is a special tier 3 item that drops after the 37th minute of the game. Can be obtained by destroying neutral creeps in the Dire or Radiant forest.
Princes Knife in Dota 2 is a special tier 4 artifact that becomes available after the 47th minute of the game. Can be obtained for destroying neutral creeps in the Dire or Radiant jungle.
Book of the Dead in Dota 2 is a special neutral item that drops out by heroes after the 60th minute of the game. Can be obtained by killing neutral creeps in your own or enemy jungle.
Book of the Dead gives the wearer exceptional passive characteristics, in particular: +30 points to Strength, +30 points to Intelligence. It also has an active ability that allows you to summon two warriors from the Necronomicon artifact. The end result summons two 3rd-level melee-type units and two 3rd-level ranged units.
The item is fully transferable. Using an artifact interrupts the casting of any ability. Summoned units cannot be targeted by Hand of Midas or Helm of the Dominator artifacts.
Often used on the following heroes: Beastmaster, Enigma, Tinker, etc.
Recommended to use on heroes who prefer to actively destroy enemy towers.
The item does not propagate its cooldown with the Necronomicon artifact. Artifact cooldown duration is 90 seconds. The summoned warriors live for 75 seconds. Each of the warriors has a special property that is identical to those when buying a Necronomicon.
Oblivion Staff in Dota 2 is a non-collectible artifact that can be purchased in the main store, section «Accessories». Acquired by heroes with the primary attribute «Dexterity» or «Intelligence».
Quickening Charm in Dota 2 is a special neutral type item that drops after the 37th minute of the game. Can be obtained for destroying neutral creeps in the forest of the forces of Light or Darkness.
Ocean Heart in Dota 2 is a level 1 neutral item that drops after the 7th minute of the game. Can be obtained after destroying neutral creeps in an allied or enemy jungle.
Grove Bow in Dota 2 is a special level 2 neutral item that can be obtained after the 17th minute of the game. Dropped by destroying neutral creeps in an allied or enemy jungle.
Helm of Iron Will in Dota 2 is a buildable artifact that can be purchased in the Accessories section of the main store.
Titan Silver is a level 4 neutral item that drops after the 47th minute. Can be obtained after destroying neutral creeps in your own or enemy jungle.
Dimensional Doorway is a special neutral item in the game that has not been officially released. It was intended for active use by any hero, regardless of the role and main characteristics.
Illusionists Cape is a special tier 4 neutral item that drops after 47 minutes of play. Can be obtained by killing neutral creeps in the Dire or Radiant jungle.
Essence Ring is a level 2 neutral item that drops after the 27th minute of the game. Dropped from neutral creeps of an allied or enemy jungle.
Greater Faerie Fire is a special tier 3 neutral item that drops after 37 minutes of play. Can be obtained after killing neutral creeps in the forest of the forces of Light or Darkness.
Telescope is a level 3 neutral item that can be obtained after the 37th minute of the game. Dropped after killing neutral creeps in your own or enemy jungle.
Spell Prism is a level 4 neutral item that drops after the 47th minute of the game. Dropped by neutral creeps in Dire or Radiant jungle.
Chainmail is a non-collectible item in the game that can be purchased in the Outfit section of the main store.
Mind Breaker is a rank 3 neutral item that can be dropped from neutral creeps.
Nether Shawl is a level 2 neutral item and can be dropped from neutral creeps.
Broom Handle is an item that belongs to neutral items of rank 1 and is knocked out of neutral creeps.
Seer Stone is a special level 5 neutral item that drops after the 60th minute of the game. Can be obtained after destroying neutral creeps in the allied and enemy jungle.
Flicker is a tier 4 item that drops after the 47th minute of the game. Can only be obtained by killing neutral creeps in an allied or enemy jungle.
Mirror Shield is a special level 5 neutral item that drops after the 60th minute of the game. The hero receives the item after the destruction of neutral creeps in one of the camps of the forces of Darkness or Light.
Paladin Sword is a level 3 neutral item that can be obtained after the 37th minute of the game. Dropped by neutral creeps in the jungle of allies or enemies.
Trusty Shovel is a level 1 neutral artifact that drops after the 7th minute of the game. Can be obtained by destroying neutral creeps in the forest of Dire and Light forces.
Witless Shako is a rank 4 neutral item that can be obtained from neutral creeps.
Pupils Gift is a rank 2 neutral item that can be dropped from neutral creeps.
The Crown is an item that can be purchased from the Attributes tab of the Fountain Shop.
Woodland Striders is a unique level 5 neutral artifact that drops after the 60th minute of the game. Dropped after clearing neutral creep camps in an allied or enemy jungle.
Fallen Sky is a special neutral artifact that drops after the 60th minute of the game. Can be obtained by killing neutral creeps in allied and enemy jungle.
The Staff of Wizardry is a classic non-buildable item in the game that is used to build a huge amount of artifacts. Mainly used by heroes with the main attribute «Intelligence», as well as by characters who need to purchase Aghanim’s Scepter.
Royal Jelly is a special neutral item that drops after the 7th minute of the game. Can be obtained after destroying a copious amount of neutral creeps in the camp.
The Ultimate Orb is a non-prefabricated item of special value that can be purchased from the Secret Shop. Often bought by heroes who want to increase survivability and primary stats.
Point Booster is an item that the player can purchase from the Secret Shop.
This item increases the health and mana of the hero by 175 units. This item does not have any ability. Its cost is 1200 gold.
Point Booster dota 2 is best suited for those heroes who actively use their spells. In addition, it allows you to increase the survivability of your character on the battlefield quite well.
Point Booster should be collected in order to further transform it into more serious items as the game progresses. Using it, you can collect items such as Aghanim’s Scepter, Soul Booster, Eye of Skadi.
During the entire time of its existence in the game, some characteristics of this item have changed. In particular, in update 6.87, the added health pool was reduced from 200 to 175 units, and the added mana pool increased from 150 to 175 units.
Blade of Alacrity is a non-buildable artifact found in the Attributes section of the main store. Used to collect several artifacts: Aghanim’s Scepter, Yasha, Diffusal Blade.
Blade of Alacrity in Dota 2 gives the wearer an exceptional passive ability — 10 Agility. The wearer also gains the following stats: 1.67 Armor, 10 Attack Speed, and 10 Attack Size.
Heroes with «Strength» and «Intelligence» characteristics receive only a bonus to armor and attack speed; Attack size bonus is not awarded.
Must be purchased on the following characters:
The artifact can be bought on heroes with the «Dexterity» characteristic.
It is recommended to start assembling a named one with this artifact, which speeds up the farming of any hero with the «Agility» and «Strength» characteristics.
The item will cost 1000 gold coins, which is identical to other parts, for example, the Aghanim’s Scepter artifact.
Gauntlets of Strength is a non-collectible item in the game, which is located in the Attributes category of the main store. Used to collect individual artifacts: Bracer, Soul Ring.
Gauntlets of Strength in Dota 2 gives the wearer a modest passive stat of 3 to Strength. The wearer also receives: 60 health, 0.3 health regen, 3 attack damage.
The item is an integral part of the Bracer artifact, which increases the wearer’s survivability and health regeneration rate.
Often acquired on the following characters:
It is recommended to purchase as a starting purchase, which will give some preferences at the initial stage of the game. You should buy on heroes with the Strength characteristic, which will give the greatest effect.
Common for purchase on the heroes of the «Hard» and «Central» lanes, as well as with the main characteristic «Strength».
Vitality Booster is an item that the player can purchase from the Secret Shop.
This item can increase the hero’s health by 250 points. He doesn’t have any ability. The cost of this item is 1100 gold.
Suitable for most heroes in the game and purchased to increase survivability on the battlefield, as well as build more serious items.
Vitality Booster dota 2 should be purchased to further strengthen the hero in the later stages of the game. In particular, using it you can collect items such as Heart of Tarrasque, Aeon Disk, Spirit Vessel, Vanguard, Soul Booster.
During the entire existence of this item in the game, it has been changed several times. In particular, it was last touched in patch 7.23, where it was no longer available for purchase in the side shops.
Faded Broach is a level 1 neutral item that drops after 7 minutes of play. Can be obtained by killing neutral creeps that are located in camps in an allied or enemy jungle.
Faded Broach in Dota 2 gives the wearer passive characteristics, in particular: +200 mana, +20 movement speed.
An item fully tradable to allies via the neutral items menu.
Often equipped on the following characters:
The brooch is relevant on heroes who need movement speed while doing this,
It is recommended to use only until the 17th minute, when the items of the next level drop.
There is a typographical error in the game. The name «Broach» is spelled «Brooch», which is a mistake on the part of the developer.
Philosophers Stone is a level 2 neutral item that drops after the 17th minute of the game. Can be obtained by destroying neutral creeps in the forest of the forces of Light and Darkness.
Philosophers Stone in Dota 2 gives the wearer unique passive characteristics. In particular: 200 mana, 70 gold per minute, and also takes 30 damage from the hand.
The item can be transferred to allies.
Often used on support heroes who need gold. It is recommended to use on characters that lack attacking characteristics: they do not have the proper damage from their hand. For example, the item will be useful on the following characters: Shadow Shaman, Lion, Crystal Maiden, Bane, etc.
It is recommended to immediately use «Support» on the hero. Provided that the item was taken by one of the allies, care should be taken to obtain it.
The gold received from the item is considered reliable: it means that it will not be lost when the hero dies. Passive accrual of gold occurs even when the hero died. Illusions or clones do not gain this ability and cannot increase the item’s effectiveness.
Third Eye is a special level 3 neutral item that was previously removed from the game. The reason for the removal is a violation of the game balance.
Third Eye in Dota 2 provides the wearer with the following bonuses: +7 points to Strength, +7 points to Agility, +7 points to Intelligence, as well as a 300 points bonus to vision. The item has three charges. When activated, gives the wearer the ability to see invisible units and wards that are within a 500 radius. Three-time activation is possible.
The wearer also receives the following bonuses: 140 health, 0.7 health regen, 1.17 armor, 7 attack speed, 84 mana, 7 attack size.
The item can be obtained by killing neutral creeps in an allied or enemy jungle.
It is recommended to equip on heroes who occupy the positions of «Hard» or «Support». Often equipped on a support that takes care of the wards and also hunts down invisible units.
All heroes who are near the owner of the item receive a review.
Used to timely eliminate enemy wards.
Cannot dispel the effect of Slark’s ultimate ability.
Vampire Fangs is a level 2 neutral item that drops after the 17th minute of the game. Can be obtained by killing neutral creeps in an allied or enemy jungle.
Vampire Fangs in Dota 2 gives the wearer the following passive effects: +15% health recovery from attacks (lifesteal), +6% health recovery from spell damage, +300 vision at night.
The item can be transferred to an allied hero. Night vision from other items stacks with this artifact. If the ability deals damage to a creep, then the hero restores only 1.2% of health.
Often equipped on characters who already have extended night vision. Can also be used on Light heroes who need to regenerate health from each attack.
It is also recommended for mages who actively use spells and need to increase mobility and survivability.
Item stacks with other sources of lifesteal or spell health regeneration.
Helm of the Undying is a special neutral-type item that drops after the 37th minute of the game. The artifact was removed from the game due to complaints from players, as well as violations of the game balance.
Helm of the Undying in Dota 2 gives the wearer 6 points of armor. The wearer also gains a passive ability: the hero lives for another 5 seconds after receiving critical (lethal) damage. The item has no recharge.
The item is fully transferable. The item activates when health reaches 1, excluding the effects of Shallow Grave and Battle Trance or Wraith Delay.
Used by heroes who deal massive damage while having insufficient armor and health.
It is recommended to equip on characters occupying the positions of «Light» or «Central».
The hero dies after 5 minutes of time expires. The hero cannot be saved from death in any way. During the duration of the effect, the hero increases in size by 25%, which allows you to determine the effect of the item. The effect does not work on clones of the hero Meepo.
Minotaur Horn is a special item in the game that drops after the 47th minute of the game. Can be obtained after killing neutral creeps in an allied or enemy jungle.
Minotaur Horn in Dota 2 is an item that gives the wearer a passive 20 points to Strength. Also has an active effect that grants temporary immunity to magic for 2 seconds. The cooldown time of the item (effect) is 32 seconds.
The wearer receives the following bonuses: 400 health, 2 health regen, 20 attack size.
Often equipped on heroes who have a huge amount of health, and also play the role of a Tank. Often taken on the heroes of the complex lane. At some points, it can be equipped on carries that require additional seconds of magic immunity.
Recommended to use when attacking a hero and in the thick of battle.
Using an item interrupts the casting of any spell. Gives the wearer the effect of complete immunity to magic, and also removes all effects. While the item is active, the Ghost Scepter artifact cannot be used.
Perseverance is a collectible item that can be purchased in the Accessories section of the main store. However, all items, nevertheless, are bought in a secret shop.
Perseverance in Dota 2 is an item that gives the wearer the following passive characteristics: +6.5 health regeneration, and +2.25 mana regeneration.
The item is used to assemble a huge number of items, in particular: Refresher Orb, Lotus Orb, Linken’s Sphere, Meteor Hammer, Battle Fury.
The item is often valued for its proper health and mana regeneration bonuses.
Often bought on the following characters:
The item is in demand on heroes occupying the “Carry” or “Central” position.
It is recommended to start assembling Battle Fury with this item, which will give undoubted bonuses on the line.
The item has a certain difficulty in purchasing, since in order to purchase it is necessary to visit the Secret Shop.
Ninja Gear is a special tier 4 item that can be obtained after the 47th minute of the game. Dropped by killing neutral creeps in an allied or enemy jungle.
Ninja Gear in Dota 2 gives the wearer the following passive bonuses: 20 units to Agility, 30 units to movement speed. When activated, the hero gains the effect of the Smoke of Deceit item. Bonus movement speed — 15%. The duration of this effect is 45 seconds.
The item interrupts the casting of any spell. When an affected hero attacks a creep or an enemy hero, the effect is reset. Also, the effect disappears if the wearer is noticed by an enemy hero. Moving under enemy wards, the hero remains invisible to the enemy on the map.
Often taken on heroes who need mobility, as well as in battle looking for a way to attack from the rear.
With the help of Chronosphere, Thrist or Track abilities, it will be possible to remove the effect of this item from the hero.
Meepo hero clones also remove the effect of an item that hangs on the wearer. At a certain distance, enemies will not be able to see the enemy when he is under the effect of an artifact.
Elixir is a special neutral type item that was removed from the game due to game balance issues. Dropped after the 7th minute of the game when killing a neutral creep in an allied or enemy jungle.
Elixir in Dota 2 is an item with three charges. Activating a charge grants the wearer 500 health and 250 mana over 6 seconds.
The item can be used on an allied hero who will receive identical bonuses. If an enemy hero or Roshan attacks during the hero effect, the effect is reset. When you double-click on an item, it is used on the hero.
Can only be used on allied heroes, wearer, or illusions.
Recommended to be used on heroes in the Light or Central stance.
Used considering that it can be knocked down by an enemy hero or Roshan.
The user gains 83.33 health regen and 41.67 mana regen.
The item was removed from the game due to its extremely high efficiency in the early game.
Spider Legs is a neutral item that drops after the 37th minute of the game. Can be obtained by killing neutral creeps in an allied or enemy jungle.
Spider Legs in Dota 2 gives the wearer a 65 movement speed bonus and a 50% turn speed bonus. When activated, the player gains 24% run speed, as well as the ability to move freely for 3 seconds (running through trees, ledges, etc.). This effect has a 12 second cooldown.
The item is fully transferable. Running speed from multiple sources does not stack. Can be combined with any of the boots in the game.
Should be equipped on heroes who lack proper movement speed. Often used on characters of the role «Support», as well as «Difficult».
It is recommended to use the item when escaping from pursuit or in order to catch up with a fleeing enemy.
Cancels the casting of any spell. Allows you to walk on units, trees, buildings, ledges. Also destroys trees within a 100 radius around the caster.
If you have difficulty understanding the speech of your allies, be sure to pay attention to the main abbreviations and commands.
(back, back) — “Back off immediately!”.
(defend, def) — «Defend the line!».
(good game, gg) — “Good game!” / «Well played!».
(mia, miss, ss, cc) — «The enemy has left the line!».
(out of mana) — «No mana!».
(on my way) — «I’m on my way!».
(push, carry) — «Step on this line!» / «Take down the towers!».
(well played, ch) — “Well played!”.
(good luck, have fun) — «Good luck and have fun!».
Dictionary of terms and abbreviations Dota 2
Like any serious community, the community has long formed its own language of terms, abbreviations and all kinds of jargon. For an uninitiated player, phrases like “Quop, go mid” or “Push the bot, then def-top on tp” can lead to a state of slight prostration — so the sooner you learn to understand what your teammates want from you in battle, the better. In addition, all these concepts will be useful to you in any case: as you learn more and more about the heroes and artifacts of Dota 2, the more often you will come across words incomprehensible to mere mortals.
For convenience, the glossary is divided into five semantic categories. In parentheses are alternative, abbreviated and / or slang options that can be found in the game chat or when reading various guides.
The most commonly used alternate names for Dota 2 items and artifacts.
Aegis of the Immortal — shield, aegis.
— aghanim, scepter.
— courier, chicken, chicken.
Armlet of Mordiggian — armlet.
— cuirass, bones, ribs.
Black King Bar — BKB.
— dagger, dagger, blink.
Boots of Travel — travel, BoT.
— clear, bottle.
Dust of Appearance — will give, dust, gunpowder, light.
Gem of True Sight — gem, stone.
Hand of Midas — HoM, Midas.
— salva, hilka, ointment.
Heart of Tarrasque — heart, tarrasque.
— stick, stick.
Mask of Madness — MoM.
— mecha, mechanism.
Monkey King Bar — MKB.
— ward, eyes.
— crutch, threads.
Smoke of Deceit — smoke, smoke.
— tango, wood.
Town Portal Scroll — TP, teleport, scroll, TP.
Urn of Shadows — an urn.
Scythe of Vyse — scythe, hex, sheep.
— SB, invis, WW, windwalk.
Traquil Boots is a craftable artifact found in the Support category of the main store. Acquired by heroes with the roles «Support» and «Hard».
The abbreviated and slang names of some Dota 2 heroes are the most basic.
(device) — Ancient Apparition.
(Magina) — Anti-Mage.
(Gondar, bh, bounty) — Bounty Hunter.
— Chaos Knight.
(TsMka, Snow Maiden) — Crystal Maiden.
(dragon) — Dragon Knight.
(drow) — Drow Ranger.
(shaker) — Earthshaker.
(cauldron, cauldron, Gandalf, grandfather) — Keeper of the Light.
(stalker, Balanar) — Night Stalker.
(Phantom, Mortred, Morta) — Phantom Assassin.
(potma, Mirana) — Mirana.
(quopa, Akasha) — Queen of Pain.
(Barathrum) — Spirit Breaker.
(sf, Nevermore) — Shadow Fiend.
(scorpion) — Sand King.
— Templar Assassin.
(Zeliboba, watermelon) — Tidehunter.
(doctor) — Witch Doctor.
Recommended for heroes
Traditionally bought on the following characters:
Often bought on heroes of the complex lane.
What you need to know about Dota 2 geography.
(bottom line, bot, bottom, bottom line) — oddly enough, the line located below.
(evil, skars) — one of the two sides of the Dota 2 conflict, the opposite of Radiant. Their base is located in the upper right corner of the map.
(forest, forest, jungle) — an area in which neutral monsters respawn, killing which brings experience and money — just like the death of creeps in the lane. We will talk about how to swing safely in the forest in the following articles.
(line, line, side) — one of the three creep movement directions. There are three main lines — central (mid), lower (bot) and upper (top).
(Middle Line, mid, center) — the central line, it is also the shortest. As a rule, in the first minutes of the game, it is in this direction that a duel of two heroes unfolds — one from each side.
(top line, top, top) — the top line. Nuff said.
(kind, cents) — one of the two sides of the Dota 2 conflict, the opposite of Dire. Their base is located in the lower left corner of the map.
(barracks, barracks) — buildings located at the base that produce creeps. Two barracks are attached to each line — for ranged and melee units. Losing barracks from a lane causes the enemy creeps in that lane to become much stronger, which greatly reduces the chances of winning.
(Rosh, Rosh) — a unique and very strong monster, killing which gives gold to the whole team. In addition, Roshan drops the Aegis of Immortal item, which gives its owner the ability to immediately revive after death and return to battle with full strength. Killing Roshan can turn the whole match around. We will also talk about it in a separate article.
(rune) — a special item that gives temporary bonuses. Every two minutes, one rune appears on the map. There are two places of her appearance (chosen randomly) — both places are located on the river, dividing the Dota 2 map into two equal parts. There are five types of runes in total: Rune of Haste (gives maximum movement speed), Rune of Regeneration (restores your health and mana in a few seconds), Rune of Illusions (creates two copies of your hero), Rune of Double Damage (suddenly — doubles your damage), Rune of Invisibility (we think you already understand).
(secret store, forest store) — a special place on the map where you can buy the most powerful and expensive items needed to create the most powerful and expensive artifacts. There are two stores, one on each side.
(side shop, side shop) — a shop with a limited assortment of items, which is located on the side lines.
(wardplace) — a special place on the map, where it is convenient to place an Observer Ward, which gives visibility in a small area. Only four wardplaces are marked with special signs on the Dota 2 map, but in fact there are many more of them — experiment! We will also talk with you in more detail about the correct placement of the Observer Ward.
Tranquil Boots in Dota 2 provides the wearer with a 14 health regeneration bonus. If the hero is attacked, then the regeneration effect disappears, and the hero’s movement speed is also reduced by 25 units.
It is recommended to ensure that the attacks of enemy heroes do not hit the carrier of the artifact.
When farming in the jungle, you can place an item before attacking creeps. After that, simply raise the Tranquils, where there will be no recharge: health will begin to recover.